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FFX 737 model textures hitting performance

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The new FFX 737s are really great and loads of fun, but the textures everyone is doing are so dense, there is a big pause everytime I go to spot view or engine and wing view. Does anyone else experience this? Is there any way to cure this? I have a relatively fast computer a P4 2.4 with a 64mb GeForce4 Ti4200 card and 512k of ram. I do use AA in my hardware settings.Lee

Lee H

i9 13900KF 64GB Ram 24GB RTX 4090

 

I have a similar system to yours, but with AA turned off. I 've found the same "issue" with the FFX textures. I go from 25 fps in flight in 2d cockpit mode, to 4 fps in spot view. These things are MONSTERS! As far as I know, there's not much that can be done, other than hope someone makes a texture set that doesn't weigh in at 5mb zipped up. Anyone else who's knowledgeable about textures have any ideas?Rob D.

Don't know why, but I haven't had these problems.Athlon 1.2512 ramATI Radeon 9500 Pro with AA on.Ranger Dave

Ranger Dave,Could be the video card. We're using the 64MB GeForce stuff, while you have the ATI. Just a thought...Rob D.

I don't have that problem either and I am using an Athlon 650 with 256MB PC-100 RAM. Must be my Voodoo 3500 card:-lolTo think I was planning on "upgrading" to Nvidia. If only Gates had not put 3DFX out of business I would be able to add reflections and water effects to my great frame rates. Then this would be THE card!Cheers,Mauricio

One other thing you may want to look at is are the textures mip mapped? If so, remove the mip maps with image tool and that may help. Personally I despise mip mapping and I never mip map any of my repaints because of frame and blurry issues. Every aircraft that I download, I check to see if they are mip mapped and if so, remove them immediatly. It's time consuming but worth it.Unfortunatly, I can't control how our painters or others create their work. I am told that with DXT tool (or what ever its called) it does this automatically, and a lot of painters use this tool. Your video card is more than adequate to give you decent frame rates.Mike BaumannFlight FX Design GroupStewart Global Aircraft

Thanks Mike for the suggestion. Is image tool (DXT tool?) an add on that we can download? I'll do a search on it.Lee

Lee H

i9 13900KF 64GB Ram 24GB RTX 4090

 

I've noticed the same thing, but not quite as bad. The textures are 32bit and that has a big hit on frame rates. Delta and Continental are the two I've noticed this with so far (738). I might try to convert them to DXT3 with no mips and see what happens.Todd

They are hitting framerates cause most paints are saved in 32bit without mips...this i a highest quality format which I know i always save in!. Maybe resaving them in a lower (degrading) format such as DXT 3 With Alpha will help those frames. To do this get your self a copy of DXT BMP and open up the textures from the paint and save them again without mips but as DXT 3 with alpha option! :)

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