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FSX Tuning Questions

Featured Replies

Good to see a Maiden fan on here!

Adrian Burley

London, UK

 

747400.jpg

  • Author
Good to see a Maiden fan on here!
Wow thanks for the settings, I will give it a go. I had road settings up around 40% but only because it didn't seem to have much of an effect whether it was 1% or 40%. Up the Irons!!! (BTW, when I was still flying x-plane I made an Ed Force one paint)3354270531_9e7ff7acef_o.jpg
Wow thanks for the settings, I will give it a go. I had road settings up around 40% but only because it didn't seem to have much of an effect whether it was 1% or 40%. Up the Irons!!! (BTW, when I was still flying x-plane I made an Ed Force one paint)3354270531_9e7ff7acef_o.jpg
Sweeeeeet! I flew on Bruce Air from London to Sweden a coupla years ago.Iv been looking for Ed Force liveries for the PMDG 747 FSX. Now THAT would rock!

Adrian Burley

London, UK

 

747400.jpg

As far as the discussion above regarding locking the framerate:I have spent a good amount of time testing this out, and I keep coming back to locking the framerate.This is because when it's locked, anytime the framerate WOULD HAVE gone above the lock point, the extra processing power is used to load textures and stream the world in around you. If you leave it unlocked, you are gambling your scenery. After flying unlocked for a while I always come back to locked, because the steady framerate is much preferred (especially using TrackIR) to a wildly fluctuating framerate, and I know I'm not going to experience "the blurries" while I'm hitting my target framerate most of the time.The consistent framerate and crisp textures are worth a 10-15 fps hit for me, because in a flight sim, 20-30 fps is plenty, as you shouldn't be making any unexpected, quick, maneuvers in aircraft anyway.If you always fly low and slow, you probably get nice crisp textures and scenery loading in anyway, but flying twin engines or a fast turboprop at 140-200 knots is when I start to lose my nice textures if I don't have that framerate locked in and passing the extra horsepower to the scenery.That's my two cents and my experience.

  • Author
As far as the discussion above regarding locking the framerate:I have spent a good amount of time testing this out, and I keep coming back to locking the framerate.This is because when it's locked, anytime the framerate WOULD HAVE gone above the lock point, the extra processing power is used to load textures and stream the world in around you. If you leave it unlocked, you are gambling your scenery. After flying unlocked for a while I always come back to locked, because the steady framerate is much preferred (especially using TrackIR) to a wildly fluctuating framerate, and I know I'm not going to experience "the blurries" while I'm hitting my target framerate most of the time.The consistent framerate and crisp textures are worth a 10-15 fps hit for me, because in a flight sim, 20-30 fps is plenty, as you shouldn't be making any unexpected, quick, maneuvers in aircraft anyway.If you always fly low and slow, you probably get nice crisp textures and scenery loading in anyway, but flying twin engines or a fast turboprop at 140-200 knots is when I start to lose my nice textures if I don't have that framerate locked in and passing the extra horsepower to the scenery.That's my two cents and my experience.
Thanks for the response. I too have gone with the fps lock (~30fps) for the purpose of reserving resources for more scenery loading and such. Does anyone have an opinion on the difference between the FSX fps limiter and the third party FPSLimiter? I have not seen a difference myself and just limit it in FSX without creating the funky batch to start FSX.
Ok report time. I bumped the water settings down to 2.x mid, filtering to trilinear, AA on, nVid Setting to perfomance, and everything else full. 27 to 50fps easy in Friday Harbor. Thanks Relax, I guess the 9800GTX+ isn't enough for full water and anisotropic filtering. Good enough though! One thing though, I had set the nHancer and nVid settings to override the application settings for filtering and AA, but it seems changing the FSX settings still changes the visuals in sim. I thought the driver would override, weird.I'll try this and see if it allows me to bump up the water. Nice Avatar! :( What's the verdict on the FPSLimiter vs FSX Limiter vs no limiter?Thanks for the help folks!
Hi, I have a gtx285 and even with this nice card I am not happy with performance when using high water settings. When I turn down to mid-high #!, this allows for max clouds (REX HD Clouds), very dense autogen setting, 60% on air traffic using "MyTraffic" . So it is give and take. As much as I liked the look of the higher water settings, it was the biggest frame hit for me. I have given that up and settled for the higher settings on everything else.But, as others have noted, the higher MHZ on your CPU is going to give the biggest bang for the buck. You will gain the most from a good CPU with FSX.RegardsBob G

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