September 19, 200916 yr Guys,I have a four speaker set up with one separate sub-woofer (a sort of 4.1 setup). The sound card is the Audigy4. It appears that FSX seems to divide up my sounds of the various components of flight to two speakers at a time i.e. from an external spot view I can hear the engine on two front speakers but not the other two back speakers. Similarly internal cockpit sounds are heard only in the other two speakers.I have checked that the windows sounds is on Quadraphonic speakers (four) setting.Normally this might be OK if I was using all speakers but the problem is that sometimes I want to not use the speakers and only headphones. I have headphones on the same output jack as the back two speakers and I do not hear the engines from an external spot view. Anyone have any ideas how I can get FSX to distribute the sounds evenly to both set of speakers?BTW this is not a problem with FS9 which does allocate sounds to all speakers.Thanks Shez Shez Ansari Windows 11; CPU: Intel Core i7-8700K; GPU: EVGA GEFORCE GTX 1080Ti 11GB; MB: Gigabyte Z370 AORUS Gaming 5; RAM: 16GB; HD: Samsung 960 Pro 512GB SSD, Samsung 850 Pro 256GB SSD; Display: ASUS 4K 28", Asus UHD 26"
September 19, 200916 yr Hi,When using your headphones set the sound in Windows to headphones or try 2.1.
September 19, 200916 yr As Jim says. FSX uses sound `cones` which are directional and setting the speakers up as quadrophonic uses the cones in quite an overly-obvious way. With headphones, this evidences as directional level changes as you move the view in the sim.
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