ShezA

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About ShezA

  • Rank
    Mr.

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    Male

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    VATSIM
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About Me

  • About Me
    I design scenery.
    I am a VATSIM Supervisor and a C3 controller at KZLA/KZAU/OMAE.

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  1. ShezA

    Ingame Vsync vs NVI Vsync

    This is one for the gurus but I think G-sync does not affect P3D. Could be wrong.
  2. Agree. The Conquest 441 and the Duke are excellent sims.
  3. ShezA

    8X SS A new Fan

    Correct.
  4. ShezA

    Ingame Vsync vs NVI Vsync

    I have tried out both and it appears I am seeing a pretty good response with the internal VSync but because my monitor is at 60Hz and I lock at 30fps I am forced to do half refresh rate in Inspector and set Triple Buffer there.
  5. ShezA

    8X SS A new Fan

    Question: do you operate this on a 4K monitor? If you do then is the extra SSA overhead worth it when 2X MSAA already gives a great result with little to see in comparison?
  6. Hi, this is one for the gurus but I just turned them on/adaptive as they appear to be related to VSync. No harm as they work well. I do however doubt they impact P3D much like many other Inspector settings.
  7. Great video Rob. Clearly illustrates what the new settings do.
  8. Correct. My monitor can do 30Hz but the mouse and functions start to become sluggish so that is why 30fps and Vsync or half Vsync.
  9. I am reporting on the results of the settings Rob suggested to test and some users wanted to report on how it works in practical terms. Not sure why you think this is off topic.
  10. It does but I don't limit it. I cannot hold 60fps regularly in-sim especially in dense scenery so I decided to go to 30.
  11. That is what I thought but when I deleted it I think it reappeared as a default entry. Maybe not... As I wrote after some experimentation the internal limiter for some reason appears to be doing an equal or better job then the external Inspector limiter so I just used it instead. Again these are what worked for me and may not work for your system. Trial and observation.
  12. So after a lot of testing of the options from Rob and this thread here is what my setup has emerged for the stated parameters (may not be what works for you of course). [GRAPHICS] ENABLE_MEMORY_OPTIMIZAT ION=0 RS_MIN_OBJECT_PIXEL_RADIUS=1.000000 MAX_TEXTURE_REQUEST_DISTANCE=320000.000000 SHADER_CACHE_VERSION=1 [DISPLAY] UPPER_FRAMERATE_LIMIT=30 MaintainSystemCopyOfDeviceTextures=0 TEXTURE_FILTERING=16 MSAA=2 SSAA=0 VSYNC=1 FXAA=1 TRIPLE_BUFFER=1 TEXTURE_BANDWIDTH_MULT=30 [SCENERY] AUTOGEN_DRAW_DISTANCE=18000.000000 AUTOGEN_TREE_DRAW_DISTANCE_PERCENT=0.900000 AUTOGEN_TREE_MIN_DISTANCE_TO_LOD=2500.000000 MaxRegionsPurgePerFrame=16 POP_FREE_AUTOGEN=1 AUTOGEN_BATCH_LOD=2 IMAGE_COMPLEXITY=4 AUTOGEN_VEGETATION_TYPE=0 SCENERY_DRAW_DISTANCE=64000.000000 [MAIN] FIBER_FRAME_TIME_FRACTION=0.20 [TERRAIN] UseGlobalTerrainView=True SWAP_WAIT_TIMEOUT=30 TEXTURE_SIZE_EXP=9 or 10 (For some odd reason I did not see much difference here) This has turned out to be the best setup for a balance between sharpness and performance. I have gone back to the internal limiter to 30 as it appears to be better now than the previous inspector limited 29.5. Vsync/TB are on. My 4K monitor means even MSAA=2 is enough.
  13. ShezA

    P3dv4.4 slow to start

    Two things that affect load times. Active Scenery and no. of aircraft.
  14. ShezA

    Aerosoft CRJ

    The bugs are all gone. It is a very good CRJ simulation. You are not going to get another CRJ from anyone, period. I love it for the short flights and the constant attention you need to give it. Buy it.