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irocx

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About irocx

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  1. I agree with both points being made here. Yes, winds are variable and a difference from 6 to 15 Kts isn't out of the ordinary, nor extreme. But, I also concur with the OP's inference that "wind effects" on the AC - just for the sake of wind effects - seems a tad over the top and can makes things rather "arcade-ish" (especially when Asobo seemingly has a penchant for doubling/tripling the recipe on some things....).
  2. Unfortunately, Al with his 1070 and I, with my 1080, can't use DLSS as we both have GTX cards. On my first flights tonight I noticed a big difference with my usual TAA settings. The text in the cockpit instruments is blurry and difficult to read. I tried playing with the new AMD sharpness setting but the AA results seem far worse than in SU9.
  3. Hi Dillion, The white screens result from a change in texture names in SU10. Copy and paste this into your panel.cfg file in located in your mod's panel.FDEFix folder, replacing the original entries, and you should be good to go.
  4. If you haven't already, try an older driver with your 3090Ti. For reference: https://devsupport.flightsimulator.com/questions/7149/ctds-the-instruction-at-referenced-memory-at-0x00.html
  5. Agreed, It still takes some fiddling. Hopefully, Asobo recognizes the value of saving/loading flights and makes some changes. The only way I was really able to get the wx. file to load consistently was by using the full, absolute path to the wx preset file in the .flt file. Might make a difference in your situation? Admittedly, I still don't use saved flights on a regular basis because of the many (remaining) shortcomings. For example, in the Longitude it will save the complete, cold state of the AC after previous shutdown, but when loading the saved flight, the aural warnings in the dakfly mod won't work correctly. I'm assuming this is hierarchy issue at load - which hopefully will be resolved with SU10, as I've read the content.xml will no longer be in use. Anyway, glad it has helped you guys to some extent.
  6. Or....we can continue to appreciate all of the fine details in your So.Cal airport sceneries...and wish the clock moves slower. 😉
  7. After reading a recent post from Don, I too, feared this day was coming. I hope he died without anguish or pain and rests in peace. My condolences to his friends and family. He was so generous with his time, skills and talents - and did it all so humbly. Don, you'll be missed and remembered.
  8. Hi Bert. You still (after 2 yrs...ahem) need to edit the saved .Flt file to get the weather options menu "active" in the sim while loading a saved flight. You need to strip out the parameters in the [Weather] section and replace with your custom wx preset. Here's an example of a saved flight with my custom preset wx that I've created for the encrypted Longitude at TEB: [Weather] UseWeatherFile=True UseLiveWeather=False WeatherCanBeLive=True WeatherPresetFile=C:\Users\K\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalState\Weather\Presets\WeatherPresets\Custom Rain TEB.WPR Your saved flights are stored in the AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalState folder and the custom wx presets are stored in AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\Weather\Presets When you load your saved flight in the world map, select custom for weather with your preset and date/time/saved conditions should be displayed in the sim. If not, after your flight loads you can go to weather handle bar and select your saved preset. Hope it makes sense and helps. Edit: @hs118 I believe that the .Flt will save all of the current parameters of your AC state and by using my template, hopefully will load the time and wx when booting your saved flight(s).
  9. Are they marker or nav morse sounds? Seems to me I read somewhere on the dev forums about sounds not turning off after a sim event was called and was suspected of chewing up memory.......spitballing here, of course.
  10. Hopefully, I'm still consuming oxygen when that revolution finally occurs. 😉.
  11. As a temporary solution, you could try changing your cockpit sound settings to headphone simulation and see if it makes any difference.
  12. Shhh. There's a "serious" discussion elsewhere on this forum about the new modern FM, complete with block quote after block quote from every development update and anyone associated with Asobo attempting to convince just how revolutionary it all is and will be.
  13. Honestly, I would settle for Asobo fixing all of the airport runway elevation issues which are never addressed. Being catapulted into the air or having your AC flipped upon take off or landing is not type the "living world" I can appreciate in a flight sim.
  14. To be honest......... much of this has already been discussed/reported in the other release thread, yet you felt compelled to: Start a new topic..... complete with provocative, no wiggle-room title.... and offer little - except a link to someone else's YT vid. A plucky 5th post it was.
  15. I'm on-board with this. I don't understand why there has to be so many trees depicted within the LOD range and then they pop in huge areas around you. Wouldn't it be better to have trees placed more sparsely, so then you could have them displayed further out in the FOV, using the same amount?
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