noahharget
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Landing Aircraft without landinggear
noahharget replied to peter_fuss's topic in PSXseeconTraffic for FSX | P3D | MSFS
Let me do a model repair and see lol Started very randomly. -
Landing Aircraft without landinggear
noahharget replied to peter_fuss's topic in PSXseeconTraffic for FSX | P3D | MSFS
KLAX, KCLT, KMIA.. Mostly US Airports I fly to I haven't had any landing gear since the last few updates. I looked at log, nothing seems off, unless I'm looking in the wrong place.. -
Landing Aircraft without landinggear
noahharget replied to peter_fuss's topic in PSXseeconTraffic for FSX | P3D | MSFS
All airports - no landing gear period. Some models even appear to be messed up. Using AIG Will attach photos from today in CLT. https://photos.app.goo.gl/axJDAxoteTCfgtus8 -
Landing Aircraft without landinggear
noahharget replied to peter_fuss's topic in PSXseeconTraffic for FSX | P3D | MSFS
Missing landing gear for parked/taxiing aircraft in MSFS using 8.1.0 -
Random Liveries being generated
noahharget replied to noahharget's topic in PSXseeconTraffic for FSX | P3D | MSFS
after a restart of the sim, seems to be fixed lol so weird -
Random Liveries being generated
noahharget replied to noahharget's topic in PSXseeconTraffic for FSX | P3D | MSFS
uh ok...... funny this issue started with 6.1.3 and has never been experienced today. They may match in the log, but they obviously don't match in the sim, which I put a link to photos showing this issue. It's been great using this program, but this bug will be making me stop. thanks for your help. -
Random Liveries being generated
noahharget replied to noahharget's topic in PSXseeconTraffic for FSX | P3D | MSFS
I'm led to believe this is an issue with PSXT 6.1.3. Also having AAL 737-800's show as cargo variants with random liveries. AAL A321SL using JetBlue livery. AAL 777 as UAL.. Very all over the place 😕 I have not changed anything in my setup or system aside from updating PSXT. -
Random Liveries being generated
noahharget replied to noahharget's topic in PSXseeconTraffic for FSX | P3D | MSFS
It's there. I checked 😕 same with the other liveries, they're in the folder but the injected traffic is different. -
Random Liveries being generated
noahharget replied to noahharget's topic in PSXseeconTraffic for FSX | P3D | MSFS
AIG, 4/4 matching. In the log it shows the correct livery/model, but in sim it is showing the correct model, but not livery. https://drive.google.com/drive/folders/16Au6egx9riWoyXjb2nAArYCoCz6QcLa2?usp=sharing -
Noticed today flying AAL1969 LAS-DFW in real-time that at LAS with some static, and the actual flight I was flying were showing random liveries. I saw Philippine Airlines, Cayman Airways.. AAL1969 is showing as an A321CFM but in a Fly2Sky livery. I've attached a google photos link showing what I am seeing. https://photos.app.goo.gl/vXp4VStab1Jk51Qx5 Further reviewing - I have Delta A321Neo showing as PAL, Delta A319 as Myanmar Airways and some others showing very randomly. I haven't had this issue until 6.1.3
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Fixed! Thank you for your quick work to solve this!
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I ran it, however they did not populate. It scanned my addon airports, but at KJFK for example, I have no static parked AC. Only live. EDIT - They're showing now! But with 491 airport TBLO.. Which has never been that high. Reviewing the "E:\Program Files\PSXT_P3D\airports\archive\thirdparty" folder, I noticed all of the developer folders are MSFS even though this is the P3D version.
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I updated to 6.1.1, error is gone! Thank you. My next question is, did the folder structure change? I am no longer seeing the included airports in the folder.
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I was showing 491 TLBO Airports after this update. Reinstalled, now can't run due to "input\dbase.xml not read because file was not found". Did not have these issues until today when I updated.
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Hi all! I'm so late to this, but I'm attempting to use Reshade. Once I have loaded a scenario, I am unable to get the Reshade UI Panel to open within P3D v5. It shows up for a second, then disappears and my "End" key doesn't do anything to enable effects. What do I do to fix this?