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RXP GTN 750 with RealAir Lancair Legacy and P3D v6.1?
Rogen replied to ValinHawK's topic in RXP GTN 750/650 Touch
Hey @ValinHawK, Came across a Lorby utility today that might help with what you're after. https://www.lorby-si.com/downloads.html FREE: "PayloadManagerX" (Prepar3D V4.2f/V5.x) With this tool you can Add 3D persons to your aircraft (10 models included with 100 textures to choose from) Cheers -
By placing the Orbx Airports and Regions at the top of the "Default" P3D entries and selecting to insert Orbx Global open LC below Orbx Airports and Regions everything should be fine, being as non-Orbx can then be placed above Orbx. I actually use specifly located empty marker folders to help keep everything in their appropriate place. In anycase Orbx can place things a little strangly which is why I prefer to manage via the Lorby Addon Organiser. However if all you've got is Orbx then the Orbx placement manger is fine and it's also good as a tool to place the default orbx order in bulk, otherwise Lorby is a far better option once an understanding has been gained on how order affects items. Cheers
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Yes please do confirm the Orbx insertion points where any Orbx Global OpenLC should be below Orbx Airports and Regions, and I put Orbx Airports and Regions at the top of the P3D default entries. Plus I use the Lorby Addon Organiser to manage my addon positioning of sceneries etc. Also if you have Little Nav Map you can click on the airport in question and select the Infomation/Overview Tab where you can check/confirm what data sources are being used. This is what I see for the main building @ EGNT (it's one of Orbx's defaults with a few extras). Also came across this interesting image on the way to the AP, is it a maze ?
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QW787 CTD When opening EFB Charts (Navigraph)
Rogen replied to FSXCYYZEGLL's topic in The Prepar3d Forum
I mean was the latest Visual Studio 2015 redistibutable installed ? The link is MS's main landing point to downloading the most current VS redistributables. The iFly issue related to a count of lines where Navigraph supplied a file with less lines prior to ifly releasing an update, potentially you could trial something similar to narrow down the issue. I don't have either navigraph or the 787, so please take my suggestions with a grain of salt. Cheers -
QW787 CTD When opening EFB Charts (Navigraph)
Rogen replied to FSXCYYZEGLL's topic in The Prepar3d Forum
How about the VC registributable version itself ? https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170 I was also reading about a CTD in the iFly 737 relating to a Navigraph update, it was last year though, something to think about perhaps ? https://ifly.flight1.net/forums/navigraph-airac-2310-crash-to-desktop_topic21174&FID=13&PR=3.html Cheers -
The term "all of a sudden", usually implies an unexpected change resulting in (some problem). First thing I would check for is dust clogging and CPU fan function, in fact I just cleaned 3 machines in the last 2 weeks for dust related problems. Compressed air will do the job, you can get it in a can or via a compressor, take the machine outside though and mask up as there can be a lot of fine dust blown out. Perhaps also reseating the CPU with new paste too. Otherwise, are you limiting the fps ? I ask because the higher the fps, the more resources will be used,P3d functions best when fps are set to unlimited, however the fps must then be limited externally either via vsyncing or via something like riva tuner or NCP vsync or max frame rate settings (30 is a good fps to set assuming you would normally get 30 fps). Additionally perhaps some software is chewing cpu cycles, a process of elimination might be the best approach here, e.g. disable AS & GSX and other apps one by one until you hit the app chewing the CPU cycles, then reenable the other apps one by one to confirm the problem app. Hope the above helps. Cheers
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Hi Ethan, Yes I too made the move from FSX-SE to P3D some years ago, initially to P3D v3 (for testing and comparision) being 32 bit like FSX. Then to P3D v4 64 bit once I'd gained an understanding of P3D. I personally have P3D v4.5 and P3D v5.3 currently installed, however I use v4.5 as my daily drive and v5.3 for testing for pros and cons between the 2 versions, haven't bothered with v6 as it's quite different and has very limited 3rd party support atm. Most scenery shouldn't be an issue, other than maybe changing some windows registry path pointers so the scenery installers can find the chosen version of P3D, or you could manually install the scenery, Orbx will be fine up to P3D v5, for v6 you'd need to perform some path trickery as the Orbx Central app doesn't yet support P3D v6. Any aircraft or addon that's of the 32bit variety would need an update to a 64 bit supporting version, this would include the Majestic Q400, also I don't see any P3D options for the Flight1 Pilatus PC-12 assuming it's this one ? If it's the Carenado PC-12 you can move forward to 64 bit P3D v4 & v5, plus there is a nice improvement package discussed here. Active Sky has a version supporting both P3D v4 and v5, with a separate version for P3D v6, you'll also need to create an Active Sky Account for ActiveSky to connect to their serves for weather. You can see what I'm using on my v4.5 install here Performance with P3D v4.5, is good as long as your hardware it up to it (see my sig), I vsync @ 30Hz for a very smooth 30 fps covering almost all situations, note my monitors are 30 Hz capable being something most quality UHD TV's should support. I certainly am enjoying my flying in P3D v4.5, plus there are a lot of freebees for this version as well. Cheers A couple of my tuned v4.5 pics. Combo Gibson/Orbx Aust2 over NSW Autralia Custom cloud shader in action. Carenado Phenom 100, currently a wip for bug fixing.
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The gauges require the Garmin Trainer packages which are Windows only. From the URL of https://reality-xp.com "Requires the free Garmin GTN Trainer (v6.62.4, v6.21). Instructions and download link provided during installation. Garmin GTN Trainer requires Windows 7 minimum (v6.21 Vista minimum)". I guess you're just plumb out of luck... Cheers
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Hey Matt, ta muchly 🙂 heh, so I did look at that release, it says 40% off but is it ? if you don't own an earlier version ? The blurb says "Offered at a special upgrade price to registered users of version 2.0/2.1. Current users simply need to connect to their online account before adding the product to the shopping cart and the price will be adjusted automatically." Is the 40% off refering to the special upgrade price ? or is the current price of CAN$45.95 the 40% off special price ? The blurb is not really clear as to what is being offered. Cheers
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RealityXP needs an Update for new P3D 6.1.0.31609 (Patch 2)
Rogen replied to vonmar's topic in RXP GTN 750/650 Touch
Hey @ValinHawK & @aeronauta, A new version is out (v2.7.9.0) catering to v6.1.11 Cheers -
And there is an even newer release where the release notes say the following. So all those running P3D v6.1.11 are now catered for, well... up untilk the next LM release. Version 2.7.9 (FEB2024) New: Compatible with Prepar3D v6.1.11 (P3D v6.1 Patch 3). New: Compatible with Prepar3D v6.1.10 (P3D v6.1 Patch 2). Enhanced: Further stability and performance enhancements. Cheers
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P3Dv5.3 with EA - how to remove colour cast?
Rogen replied to Ray Proudfoot's topic in The Prepar3d Forum
Well... The P3D UI corrupts to the point of unusablity. As in the UI's for selection of senario, vehicle, airport etc. are injected with reshade which made them unusable Perhaps there is a corelation between the use of scaleform vs. html ? https://www.prepar3d.com/product-overview/#ReleaseNotes In v4.4 LM performed the below Updated render mode for UI windows to be hardware accelerated. And in v4.5 HF1 LM added an option to disable due to many complaints. Added configuration option to toggle UI hardware acceleration mode (UIHardwareAcceleration). I haven't gone through the later release notes to see if there were any further changes though but you can via the link if desired. Cheers -
Yeah I used to just have FSX which was pretty great at the time, but the 32bit limitations were a real killer to really enjoying the sim. There was a constant need to plan the airports vs. scenery vs. aircraft against major flights to avoid runing out of VAS. When I found out about P3D and that I was able to migrate over the majority of addons and aircraft to a 64bit sim I couldn't have been happier. Things are smooth and I'm happy with the look feel I've been able to achieve, plus I have a ton of aircraft to enjoy. Cheers
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The link below has the names of the addons I'm using, note some are P3D version specific, e.g. I'm running v4.5. However there are a bunch that would be useful for any P3d version. Cheers
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P3Dv5.3 with EA - how to remove colour cast?
Rogen replied to Ray Proudfoot's topic in The Prepar3d Forum
Are you sure we're taking about the same application ? e.g. https://reshade.me/ Because reshade has always needed UIHardwareAcceleration=False ever since LM implemented hardware acceleration for the UI, without that entry the UI was unusable in combo with reshade essentually. In fact LM put the entry in place specifically to override the hardware acceleration due to the problems it caused. What version of P3D ? (I've both 4.5 and 5.3). Cheers