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Rogen

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  1. Well I performed additional repathing for P3D v5.3 and got it up and running enough to copy the Carenado SAAB 340 over, this being the same SAAB 340 as was tested as running fine in P3Dv4.5. Positioned @ Tamworth Airport NSW Aust and both auto started the engines and manually started the engines successfully, took off and flew around a bit testing various aspects and all good, no drama at all. Again I'm running in Windows 10 with quite heavily customised P3D installs beyond just running Addon installers. I've been thinking of Linux of late, with a Proton layer (from Steam... to provide a layer of Windows compatibility), just for giggles to see if it's possible to move on from Windows in a usable way, I've heard compatibility is high given Steam uses it for running Windows games on their Steam deck... Anyway let's see if this new forum software picture paste functions are working, they used to work, then stopped working when I last tried to post a pic... maybe all good now ? (and yes 😁 all good now). The Carenado SAAB 340 @ Tamworth AP NSW AU YSTW, about to jump in and test start the engines. I chose a REX livery because it suits regional Australia and I've flown on many regional REX flights, even before they switched to SAABs, tip always bring ear plugs, those SAABs both vibrate a lot and are very noisy. Ahh the memories, the screams of passengers in rough air and storms, the near miss ground splats and trees appearing out of nowhere in fog and many go arounds, then the internet got better... and it was cheaper to work remotely. And here we are after several test startings, both via the auto gauge method and manual starting from the cockpit. Both engines have successfully started in each test instance and are running successfully in the pic. The next few are where I've taken off and am flying around, just basics atm, once I've restructured the drive pathings fully I'll revisit the SAAB and add my GTN and whatever else I can reconfigure/resolve (Carenado's tend to punch up a lot into P3D's error logs due to the many additional features known as "bugs"), I hope the mods don't mind a few pics, they are hosted on fast Steam Servers so should load pretty quick. Check the gauges, both engines are still running fine. The model has PBR in this instance, however there was no great reworking for transparency as can be seen by the windows, a common issue in many aircraft, those pesky devs, always looking to take shortcuts... you know I'd be happy to pay a reasonable update fee, if devs actually did such P3D version updates that is... Love the gauges popouts, makes it easy to keep things flying when not in the CP, but also pretty good in the CP, as I can slide it to the left and keep good visibility. Last pic, I've fully completed a turn and am just south of the town of Tamworth, with the Tamworth AP just on the LHS behind my tail. So all proved that the Carenado SAAB 340 can have its engines either manually started or auto started, personally I'd be looking at something off on your local end and the best way to fix really problematic items is a process of elimination... starting simple with testing default aircraft before moving onto third party, time consuming yes but at times the only way. Cheers
  2. A lesson I suppose... Keep your backups off the main computer lest they be lost in a crash. The website message says, 29 April 2024 This applies to all versions of products "AivlaSoft EFB" and "AivlaSoft SimpleCam": For economic reasons, it is unfortunately no longer possible to continue with project "AivlaSoft". The sale of software "AivlaSoft EFB" has been discontinued with immediate effect. Further development and maintenance of the source code must be discontinued as of April 30, 2024. The support forum and support by email can only be operated until June 30, 2024, after which support will no longer be available. For legal reasons, it is unfortunately not possible to offer the products listed above as freeware. Recommended replacement products: - LittleNavMap (freeware) - Navigraph Charts (payware) It's not the only piece of software to be abandoned unfortunately... I use LittleNavMap and banking camera myself.
  3. Hi Whisky, I doubt it will be a P3D v5 problem.... The majority of the aircraft I have I do function just fine in P3D v5, issues tend to be things like effects files, transparency issues, PBR and scenery excludes. I do have P3D v5.3 installed, however I'm in the middle of a drive space reorg atm and haven't as yet relinked most of what I've setup in P3D v4.5 back into P3D v5.3. I've got a busy week (and weekend) ahead of me, but what I'll do is fast track P3D v5.3's reorg to the point of targeting the SAAB for flying (this take me probably to next weekend) and we'll see how it all goes. Of point, a few things I always do when installing P3D. 1), I never install P3D to "Program Files", Windows applies a "Trust" regime to the "Program Files" path to lock it down and prevent changes once installed, a better option for P3D is to create a folder path outside of "Program Files", for example I have my P3D sims installed into "H:\Lockheed Martin\" where my file system security rights allow "Authenticated Users" - Modify, the rest of P3D is spread across 5 additional drives including a ramdrive, an SSD raid array and a NAS drive (for automatic backup), hence why a reorg takes planning and implementation time. 2), If you've OneDrive sync enabled for the Windows "Documents" folder, best to disable the sync as P3D does set up a default "Documents" path for addins, meaning you'd be syncing potentially large amounts of data up to MS's cloud storage (assuming you've more than the default miserable storage allowance MS supplies). You can avoid using the Dcuments path for Addins with custom configuration in P3D, but that's beyond this scope. 3) Disable all the unnecessary Windows 11 junk MS configures, but I'm not going to go into that further here because it's a real can of worms. Like it or not MS has captured the consumer level Flight Sim with MSFS and yes P3D was the enthusiast level sim until LM dropped the ball so to speak, although XPlane is shaping up nicely as the front row standin, still neither base sim can compete with the streaming scenery of MSFS and while Blackshark.ai and MAXAR satellite imagery is available for P3D via FUZE... the cost is not anywhere near consumer level and in reality MSFS and it's streaming scenery is a real bargain... hopefully MS doesn't decide to pull the plug so to speak. A look at some P3D commercial offerings... https://milvizusa.com/aircraft/ And to cap off, here is a pic in the Freebee MilViz DHC2 in P3D v5.3 chock full of mods, flying over Melb airport looking towards Melb city. Cheers https://images.steamusercontent.com/ugc/2488892323034632298/BEB18E4154B99A31F66289BA7D6D64DA043951CA/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
  4. I seem to remember DLing it from the Milviz PC6 forum, I also seem to remember informing Milviz forum staff about the Freebee version discrepancy and you can see how that played out. Alas of course their forum has gone kaput when their original domain name expired, so I do not think you'll be able to get it, but you could ask them... sign up to their new forum, it does have some threads from their original forum but none of the P3D aircraft supports are there anymore. I do advise DLing all their Freebees and recording the required serials if you intend to continue flying with P3D, lest one day they all disappear... and I especially recommend the DHC2 Beaver because there are a set of very nice mods for it 😄 https://www.avsim.com/forums/topic/640383-milviz-dhc-2-beaver-update/ Funny thing is Blackbird do build and program for P3D, just not at the consumer level, they said it themselves where that mil dev work got them though the tough times when consumer level purchasing dried up, prior to them getting MSFS aircraft out from their dev hanger, same would apply to A2A, as in both having military contracts where P3D is the sim in use, no doubt the military pay pretty well overall. Cheers
  5. Hi Whisky, Well gave it a fly and all seemed Ok to me. I was able to start both engines manually and via the automation startup window buttons. And it flew and landed fine. Of note this was in P3D v4.5 (very heavily customised including extensive shader customisation) which is running in Windows10. If you're running on Windows 11 be sure to keep 11 up to date, as in reality Win11 is a big piece of junk being constantly broken and sort of half fixed, with MS's AI doing major amounts of programming (using many many tokens) and breaking lots of compatibility... Organisations hate the level of breakage Win11 brings with it and most opt for Windows 10 with paid updates instead of Win11), maybe one day Win11 will eventually be mostly resolved, or MS will move onto something else. But be aware..! Steam OS likely has better Windows compatibility than Windows 11 itself. Cheers
  6. Well, yeah... Nothing's changed in that regard re: Carenado, and in my experience their general support staff have shown mostly they have very little knowledge of what they sell and you'd be lucky to have them resolve simple licensing, general installation issues, or even be able to respond coherently to pre-purchase questions. Carenado playbook would be to typically release a new plane, do a few fixes over the release period, hopefully resolving some/most release discovered issues and then move on to their next release schedule, never to touch the aircraft again. That's why there are many mods for Carenado aircraft... to resolve and fix issues they themselves have moved on from, and in many cases these mods turn the aircraft from poor, into quite nice to fly pieces of programming. And having worked on some of those mods myself, I can say they reuse code a lot and manage to stuff up variable naming schemas quite well. I don't know how they are doing with MS2020-24 but if they are sticking to their original playbook, their aircraft will look good, have reasonable functionality but will be broken in many and often unfixable ways, basically fluff aircraft for the best profit with least amount of development work. In fairness they never advertise as having the level of functional as say A2A or any of the tubeliner devs, but they do take nice pics ;-) Below are a couple of links relating to community effort to resolve shortcomings with the Carenado PC12, quite nice once mods are applied. https://www.avsim.com/forums/topic/621885-pc12-fully-loaded/ https://youtu.be/yFnb93IbJk8 Cheers
  7. I actually have the Carenado SAAB 340, been a while since I flew it and I think I have it in both P3D 4.5 and P3D 5.3. I'll have a look at it over the coming week and give it a few test flights and see how it goes. Cheers
  8. The MVAMS versions tend to be different depending on when an aircraft was released and what version of aircraft it is. What version of PC6 is it ? For example is it the Freebee release version? You'd think the FreeBee release version would be the latest... but it isn't, looks like they messed up version releases... The Freebee release is MV_PC6_v1.3.3_210728 and the latest version I have on my servers is MV_PC6_v1.3.4_210820 where my notes say MV corrected some MVAMS issues & a related CTD, likely due to the WX dll being incompatible with the later releases of P3D v5. Also does MVAMS run with Admin rights ? Depending on where P3D is installed MVAMS may require Admin rights to correctly make changes. Was P3D fully shutdown prior to running MVAMS? MVAMS will tend to fail and result in issues if P3D is running along with MVAMS. Are dependencies installed ? There is a dependency on XML Tools. There are also various other dependencies like various C++, RealLight & TrueGlass. Cheers
  9. There are a couple of ways I use to manage various CPU/GPU priorities. Scripting the P3D startup process to start itself with a defined priority. Process Lassoo can manage CPU/GPU application priorities, however I use it more to define CPU core usage across multiple programs. tasklist /nh /fi "imagename eq Prepar3D.exe" | find /i "Prepar3D.exe" > nul ||(START "PREPAR3D" /ABOVENORMAL /D "H:\Lockheed Martin\Prepar3D v4" /I "E:\FSX Addons\DisplayChanger\dc2.exe" -configure="E:\FSX Addons\DisplayChanger\P3D-DSR-60HZ-2560x1440.xml" "H:\Lockheed Martin\Prepar3D v4\Prepar3D.exe")Here I start P3D with an "/ABOVENORMAL" priority, the script also automatically changes screen resolutions as defined in the xml file of "P3D-DSR-60HZ-2560x1440.xml" using a small application named dc2.exe (Display Changer). My main script also kills various running tasks, clears memory and starts various P3D related programs like landing rate monitor, Little Nav Map, JoyToKey, Active Sky and a few other bits and pieces. Also you need to be aware programs started by P3D will inherit P3D's priority and too much priority will actually slow things down and can result in stuttering that wouldn't otherwise occur. This is because Windows is not a great platform for true multitasking and is certainly not a realtime O/S. The below links have info, noting Microsoft will redirect the links to whatever links they are using now, as MS are known for changing for change sake (and usually breaking something in the process). Info on the use of START https://technet.microsoft.com/en-au/library/bb491005.aspx Info on the use of TASKLIST https://technet.microsoft.com/en-us/library/bb491010.aspx Info on the use of TASKKILL https://docs.microsoft.com/en-us/windows-server/administration/windows-commands/taskkill Cheers
  10. Ok np. Cheers https://www.avsim.com/forums/topic/617667-orbx-terra-flora-v2-updated/
  11. Sure... from Orbx, you have to buy them of course. Then configure the packages and adjust the Prepar3D.cfg to increase the density of vegetation. Cheers
  12. I'm pretty sure if you're running v5+those shoreline waves are disabled/removed as a default. I still run shoreline waves though, but I use the "Global_Orbx_Wave_Effects" package rather than the default FSX style. Global_Orbx_Wave_Effects is a freeware package from Orbx originally designed for P3D v4, the package still does function on P3D 5+, however the changes to effects structures (in particular to transparency) means a person must manually edit the effects files on a trial and error basis to cater for the transparency shift, (because LM didn't document a "How To" make suitable compatibility changes that I'm aware of). Anyway, they do look pretty fine as shown in the vid below. There are also a few other shoreline wave packages created by other devs as well but the Orbx crew's package is the nicest overall.
  13. I wouldn't say the pics look better than MSFS overall, that said P3D is a pretty open platform and with the right amount of programing & configuration effort P3d can look pretty fine IMHO. The main issue I see is people shy away from configuration effort preferring to run in the default config because it's not their "thing" to adjust configurations to suit. Cannot really blame consumer level users though, LM never did make it easy to understand. Even the Prepar3D.cfg is not well documented, the platform is basically LM's product they build and configure for their direct customers (who spend $$$ in the multi millions), leaving everyone else pretty much on their own. Cheers
  14. I would have thought such discussion on tress would have been long put to bed given the trees representation in P3D was much the same as FSX unless "Dynamic 3D Autogen Vegetation" was enabled which turned on Speed Trees for dynamic vegetation movements (e.g. with the wind) when low to the ground. Admittedly one of the worst things is the poor colour palettes LM had chosen (and subsequently ignored), hence the quite unrealistic lime green. I originally used a free tree package that came as part of ALeclercq Creations Terra Emergence Project given there wasn't much else at the time (FSX days), better than the default and great for the cost. Then came Orbx HD trees which were designed to suit Orbx scenery and included upgrades of several tree species only present in some Orbx scenery packages. Then came Terra Flora, followed by Terra Flora v2... Terra Flora v2 is the best looking, however it has a weird xml configuration enablement system when installed as an addon that's caused me some issues at times, plus I discovered the package was missing tree textures - since resolved by Orbx. In the end I built hybrid packages consisting of Terra Flora v2 & Orbx HD Trees with just the alternate vegetation components to suit Orbx, along with config adjustments for coverage changes. Note: A tree package will update the default trees everywhere they are used, although some alternate scenery packages include their own specific trees which likely won't be replaced by the tree package, indeed you can notice such in non-Orbx New Zealand packages and also in many Orbx sceneries where selected Orbx trees are animated to move with the breeze. Here's a few pics of the trees and vegetation as I've configured, should give a good idea of how it all looks.

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