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Guest jase439

Replacing ugly FS2004 coasts with nice FS2002 cloasts

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First of all, let me apologize for the raw style in which I am presenting this, there is currently no other means in which I can upload the file.As many of you probably noticed, the new coastlines in FS2004 appear less detailed and jagged than their FS2002 counterparts. This is because the FS team completely remade the coastline textures with the intention to make them more varied. It would seem that they did not have time to refine them, however. The large section that I pasted is an edited terrain.cfg file, which loads the older FS2002 coastline texture files instead of the newer FS2004 textures.To make use of this, first make a backup of the terrain.cfg file which is located in the root FS2004 folder. You most likely want to do this because I am sure there are going to be coastline addons in the future which will replace the current FS2004 coastlines, and you are going to need the original terrain.cfg entries. After making the backup, paste the following "stuff" into terrain.cfg, replacing all the existing contents. Now save the file and you are all set. Enjoy![General]DefaultTextureCount=238AutogenCount=14// texture order = wi,hw,sp,su,fa,nighttexture//Stream Lines[Texture.1024] // stream lines / unknown / perennialType=1Size=4ExcludeAutogen=1MaskClassMap=3Textures=RiverSU.bmpoffset=-10[Texture.1025] // stream lines / unknown / non-perennialType=1Size=4ExcludeAutogen=1MaskClassMap=3Textures=RiverSU.bmpoffset=-10// Ocean Shorelines - Perennial[Texture.1026] // ocean / white sand / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=wavecontroller[Texture.1027] // ocean / tan sand / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=wavecontroller[Texture.1028] // ocean / black sand / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=wavecontroller[Texture.1029] // ocean / urban / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1030] // ocean / harbor / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1031] // ocean / ice / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=wavecontroller[Texture.1032] // ocean / bank / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=wavecontroller[Texture.1033] // ocean / swamp / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=wavecontroller[Texture.1034] // ocean / dry oceanbed / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=wavecontroller//Ocean Shorelines - Non Perennial[Texture.1035] // ocean / white sand / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1036] // ocean / tan sand / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1037] // ocean / black sand / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1038] // ocean / urban / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1039] // ocean / harbor / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1040] // ocean / ice / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1041] // ocean / bank / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1042] // ocean / swamp / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1043] // ocean / dry oceanbed / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp// Ocean Shorelines - Surf[Texture.1044] // ocean / white sand / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=wavecontroller[Texture.1045] // ocean / tan sand / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=wavecontroller[Texture.1046] // ocean / black sand / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=wavecontroller[Texture.1047] // ocean / urban / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1048] // ocean / harbor / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1049] // ocean / ice / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=wavecontroller[Texture.1050] // ocean / bank / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=wavecontroller[Texture.1051] // ocean / swamp / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=wavecontroller[Texture.1052] // ocean / dry oceanbed / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=wavecontroller// Ocean Shoreline - No Surf[Texture.1053] // ocean / white sand / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1054] // ocean / tan sand / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1055] // ocean / black sand / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1056] // ocean / urban / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1057] // ocean / harbor / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1058] // ocean / ice / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1059] // ocean / bank / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1060] // ocean / swamp / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1061] // ocean / dry oceanbed / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller// Lake Shorelines - Perennial[Texture.1062] // lake / white sand / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1063] // lake / tan sand / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1064] // lake / black sand / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1065] // lake / urban / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmp[Texture.1066] // lake / harbor / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1067] // lake / ice / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1068] // lake / bank / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1069] // lake / swamp / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1070] // lake / dry lakebed / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller// Lake Shorelines - Non Perennial[Texture.1071] // lake / white sand / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1072] // lake / tan sand / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1073] // lake / black sand / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1074] // lake / urban / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1075] // lake / harbor / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1076] // lake / ice / non-perennialType=2Size=4ExcludeAutogen=1Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1077] // lake / bank / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1078] // lake / swamp / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1079] // lake / dry lakebed / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp// Lake Shorelines - Surf[Texture.1080] // lake / white sand / surfType=2Size=4ExcludeAutogen=1Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1081] // lake / tan sand / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1082] // lake / black sand / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1083] // lake / urban / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1084] // lake / harbor / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1085] // lake / ice / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1086] // lake / bank / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1087] // lake / swamp / surfType=2Size=4ExcludeAutogen=1Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller[Texture.1088] // lake / dry lakebed / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmpEffect=lakewavecontroller// Lake Shorelines - No Surf[Texture.1089] // lake / white sand / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmp[Texture.1090] // lake / tan sand / no surfType=2Size=4ExcludeAutogen=1Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmp[Texture.1091] // lake / black sand / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmp[Texture.1092] // lake / urban / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmp[Texture.1093] // lake / harbor / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmp[Texture.1094] // lake / ice / no surfType=2Size=4ExcludeAutogen=1Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmp[Texture.1095] // lake / bank / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmp[Texture.1096] // lake / swamp / no surfType=2Size=4ExcludeAutogen=1Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmp[Texture.1097] // lake / dry lakebed / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=ShoreSU.bmp,ShoreIceSU.bmp,ShoreSU.bmp,ShoreSU.bmp,ShoreSU.bmp// River Shorelines - Perennial[Texture.1098] // river / white sand / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmp[Texture.1099] // river / tan sand / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmp[Texture.1100] // river / black sand / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmp[Texture.1101] // river / urban / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmp[Texture.1102] // river / harbor / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmp[Texture.1103] // river / ice / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmp[Texture.1104] // river / bank / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmp[Texture.1105] // river / swamp / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmp[Texture.1106] // river / dry riverbed / perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmp // River Shorelines - Non Perennial[Texture.1107] // river / white sand / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1108] // river / tan sand / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1109] // river / black sand / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1110] // river / urban / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1111] // river / harbor / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1112] // river / ice / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1113] // river / bank / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1114] // river / swamp / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp[Texture.1115] // river / dry riverbed / non-perennialType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankNPwi.bmp,rbankNPhw.bmp,rbankNPsu.bmp,rbankNPsu.bmp,rbankNPsu.bmp // River Shorelines - Surf[Texture.1116] // river / white sand / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmpEffect=lakewavecontroller[Texture.1117] // river / tan sand / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmpEffect=lakewavecontroller[Texture.1118] // river / black sand / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmpEffect=lakewavecontroller[Texture.1119] // river / urban / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmpEffect=lakewavecontroller[Texture.1120] // river / harbor / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmpEffect=lakewavecontroller[Texture.1121] // river / ice / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmpEffect=lakewavecontroller[Texture.1122] // river / bank / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmpEffect=lakewavecontroller[Texture.1123] // river / swamp / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmpEffect=lakewavecontroller[Texture.1124] // river / dry riverbed / surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmpEffect=lakewavecontroller//River Shorelines - No Surf[Texture.1125] // river / white sand / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmp[Texture.1126] // river / tan sand / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmp[Texture.1127] // river / black sand / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmp[Texture.1128] // river / urban / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmp[Texture.1129] // river / harbor / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmp[Texture.1130] // river / ice / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmp[Texture.1131] // river / bank / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmp[Texture.1132] // river / swamp / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmp[Texture.1133] // river / dry riverbed / no surfType=2Size=4ExcludeAutogen=1MaskClassMap=3Textures=rbankwi.bmp,rbankhw.bmp,rbanksp.bmp,rbanksu.bmp,rbankfa.bmp// Roads// 1 Lane - Divided Median[Texture.1134] // concrete / 1 lane / divided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=hiwaysu.bmp,hiwayhw.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaylm.bmpoffset=flat[Texture.1135] // asphalt / 1 lane / divided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=hiwaysu.bmp,hiwayhw.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwaylm.bmpoffset=flat[Texture.1136] // gravel / 1 lane / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat[Texture.1137] // dirt / 1 lane / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat// 2 Lanes - Divided Median[Texture.1138] // concrete / 2 lanes / divided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=hiwaysu.bmp,hiwayhw.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaylm.bmpoffset=flatVectorAutogen=3[Texture.1139] // asphalt / 2 lanes / divided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=hiwaysu.bmp,hiwayhw.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwaylm.bmpoffset=flatVectorAutogen=3[Texture.1140] // gravel / 2 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat[Texture.1141] // dirt / 2 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat// 4 Lanes - Divided Median[Texture.1142] // concrete / 4 lanes / divided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=hiwaysu.bmp,hiwayhw.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaylm.bmpoffset=flatVectorAutogen=6[Texture.1143] // asphalt / 4 lanes / divided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=hiwaysu.bmp,hiwayhw.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwaylm.bmpoffset=flatVectorAutogen=6[Texture.1144] // gravel / 4 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat[Texture.1145] // dirt / 4 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat// 6 Lanes - Divided Median[Texture.1146] // concrete / 6 lanes / divided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=hiwaysu.bmp,hiwayhw.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaylm.bmpoffset=flatVectorAutogen=6[Texture.1147] // asphalt / 6 lanes / divided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=hiwaysu.bmp,hiwayhw.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwaylm.bmpoffset=flatVectorAutogen=6[Texture.1148] // gravel / 6 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat[Texture.1149] // dirt / 6 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat// 8 Lanes - Divided Median[Texture.1150] // concrete / 8 lanes / divided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=hiwaysu.bmp,hiwayhw.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaylm.bmpoffset=flatVectorAutogen=6[Texture.1151] // asphalt / 8 lanes / divided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=hiwaysu.bmp,hiwayhw.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwaylm.bmpoffset=flatVectorAutogen=6[Texture.1152] // gravel / 8 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat[Texture.1153] // dirt / 8 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat// 10 Lanes - Divided Median[Texture.1154] // concrete / 10 lanes / divided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=hiwaysu.bmp,hiwayhw.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaysu.bmp,hiwaylm.bmpoffset=flatVectorAutogen=6[Texture.1155] // asphalt / 10 lanes / divided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=hiwaysu.bmp,hiwayhw.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwayAsu.bmp,hiwaylm.bmpoffset=flatVectorAutogen=6[Texture.1156] // gravel / 10 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat[Texture.1157] // dirt / 10 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat// 1 Lane - Undivided Median[Texture.1158] // concrete / 1 lane / undivided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=roadssu.bmp,roadshw.bmp,roadssu.bmp,roadssu.bmp,roadssu.bmp,roadslm.bmpoffset=flat[Texture.1159] // asphalt / 1 lane / undivided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=roadssu.bmp,roadshw.bmp,roadsAsu.bmp,roadsAsu.bmp,roadsAsu.bmp,roadslm.bmpoffset=flat[Texture.1160] // gravel / 1 lane / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat[Texture.1161] // dirt / 1 lane / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat// 2 Lanes - Undivided Median[Texture.1162] // concrete / 2 lanes / undivided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=roadssu.bmp,roadshw.bmp,roadssu.bmp,roadssu.bmp,roadssu.bmp,roadslm.bmpoffset=flatVectorAutogen=2[Texture.1163] // asphalt / 2 lanes / undivided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=roadssu.bmp,roadshw.bmp,roadsAsu.bmp,roadsAsu.bmp,roadsAsu.bmp,roadslm.bmpoffset=flatVectorAutogen=2[Texture.1164] // gravel / 2 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat[Texture.1165] // dirt / 2 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat// 4 Lanes - Undivided Median[Texture.1166] // concrete / 4 lanes / undivided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=roadssu.bmp,roadshw.bmp,roadssu.bmp,roadssu.bmp,roadssu.bmp,roadslm.bmpoffset=flatVectorAutogen=3[Texture.1167] // asphalt / 4 lanes / undivided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=roadssu.bmp,roadshw.bmp,roadsAsu.bmp,roadsAsu.bmp,roadsAsu.bmp,roadslm.bmpoffset=flatVectorAutogen=2[Texture.1168] // gravel / 4 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat[Texture.1169] // dirt / 4 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat// 6 Lanes - Undivided Median[Texture.1170] // concrete / 6 lanes / undivided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=roadssu.bmp,roadshw.bmp,roadssu.bmp,roadssu.bmp,roadssu.bmp,roadslm.bmpoffset=flatVectorAutogen=4[Texture.1171] // asphalt / 6 lanes / undivided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=roadssu.bmp,roadshw.bmp,roadsAsu.bmp,roadsAsu.bmp,roadsAsu.bmp,roadslm.bmpoffset=flatVectorAutogen=4[Texture.1172] // gravel / 6 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat[Texture.1173] // dirt / 6 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat// 8 Lanes - Undivided Median[Texture.1174] // concrete / 8 lanes / undivided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=roadssu.bmp,roadshw.bmp,roadssu.bmp,roadssu.bmp,roadssu.bmp,roadslm.bmpoffset=flatVectorAutogen=4[Texture.1175] // asphalt / 8 lanes / undivided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=roadssu.bmp,roadshw.bmp,roadsAsu.bmp,roadsAsu.bmp,roadsAsu.bmp,roadslm.bmpoffset=flatVectorAutogen=4[Texture.1176] // gravel / 8 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat[Texture.1177] // dirt / 8 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat// 10 Lanes - Undivided Median[Texture.1178] // concrete / 10 lanes / undivided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=roadssu.bmp,roadshw.bmp,roadssu.bmp,roadssu.bmp,roadssu.bmp,roadslm.bmpoffset=flatVectorAutogen=5[Texture.1179] // asphalt / 10 lanes / undivided medianType=2Size=4ExcludeAutogen=1MaskClassMap=1Textures=roadssu.bmp,roadshw.bmp,roadsAsu.bmp,roadsAsu.bmp,roadsAsu.bmp,roadslm.bmpoffset=flatVectorAutogen=5[Texture.1180] // gravel / 10 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat[Texture.1181] // dirt / 10 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=1Textures=dirtroadsu.bmp,dirtroadhw.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu.bmp,dirtroadsu_lm.bmpoffset=flat Airport Backgrounds[Texture.1182] // UnknownType=1Size=4ExcludeAutogen=1MaskClassMap=2[Texture.1183] // GrassType=1Size=4ExcludeAutogen=1MaskClassMap=2[Texture.1184] // AridType=1Size=4ExcludeAutogen=1MaskClassMap=2[Texture.1185] // DirtType=1Size=4ExcludeAutogen=1MaskClassMap=2[Texture.1186] // TundraType=1Size=4ExcludeAutogen=1MaskClassMap=2[Texture.1187] // CoralType=1Size=4ExcludeAutogen=1MaskClassMap=2[Texture.1188] // LavaType=1Size=4ExcludeAutogen=1MaskClassMap=2[Texture.1189] // Low Sparse GrasslandType=1Size=4ExcludeAutogen=1MaskClassMap=2[Texture.1190] // Cold GrasslandType=1Size=4ExcludeAutogen=1MaskClassMap=2[Texture.1191] // Cool Grasses and ShrubsType=1Size=4ExcludeAutogen=1MaskClassMap=2[Texture.1192] // Marsh WetlandType=1Size=4ExcludeAutogen=1MaskClassMap=2[Texture.1193] // Mire Bog FenType=1Size=4ExcludeAutogen=1MaskClassMap=2[Texture.1194] // Sand DesertType=1Size=4ExcludeAutogen=1MaskClassMap=2[Texture.1195] // Bare DesertType=1Size=4ExcludeAutogen=1MaskClassMap=2[Texture.1196] // Semi Desert SageType=1Size=4ExcludeAutogen=1MaskClassMap=2[Texture.1197] // Semi Desert ShrubType=1Size=4ExcludeAutogen=1MaskClassMap=2[Texture.1198] // Barren TundraType=1Size=4ExcludeAutogen=1MaskClassMap=2[Texture.1199] // Upland TundraType=1Size=4ExcludeAutogen=1MaskClassMap=2[Texture.1200] // IceType=1Size=4ExcludeAutogen=1MaskClassMap=2// Parks[Texture.1201] // City ParkType=1Size=4ExcludeAutogen=1Textures=134[Texture.1202] // Forest ParkType=1Size=4ExcludeAutogen=1Textures=134[Texture.1203] // Grass ParkType=1Size=4ExcludeAutogen=1Textures=128[Texture.1204] // Golf CourseType=1Size=4ExcludeAutogen=1Textures=135[Texture.1205] // Cement ParkType=1Size=4ExcludeAutogen=1Textures=136[Texture.1206] // Tan Sand Beach ParkType=1Size=4ExcludeAutogen=1Textures=137[Texture.1207] // White Coral Beach ParkType=1Size=4ExcludeAutogen=1Textures=137[Texture.1208] // Black Sand Beach ParkType=1Size=4ExcludeAutogen=1Textures=138// Non Perennial Hydro Polygons[Texture.1209] // All TypesType=1Size=4ExcludeAutogen=1Textures=126// Misc vector types[Texture.1210] // railroadType=3Size=4Textures=railroadsu.bmpExcludeAutogen=1MaskClassMap=1offset=flat[Texture.1211] // utilityType=3Size=4ExcludeAutogen=1MaskClassMap=1VectorAutogen=0Textures=utilitymask.bmpRenderToTexture=0[Texture.1212] // utilityType=3Size=4ExcludeAutogen=1MaskClassMap=1VectorAutogen=0Textures=utilitymask.bmpRenderToTexture=0[Texture.1213] // railroad bridgesType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=12//road bridges// 1 Lane - Divided Median[Texture.1214] // concrete / 1 lane / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7[Texture.1215] // asphalt / 1 lane / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7[Texture.1216] // gravel / 1 lane / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7[Texture.1217] // dirt / 1 lane / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7// 2 Lanes - Divided Median[Texture.1218] // concrete / 2 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=8[Texture.1219] // asphalt / 2 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=8[Texture.1220] // gravel / 2 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7[Texture.1221] // dirt / 2 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7// 4 Lanes - Divided Median[Texture.1222] // concrete / 4 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=8[Texture.1223] // asphalt / 4 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=8[Texture.1224] // gravel / 4 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7[Texture.1225] // dirt / 4 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7// 6 Lanes - Divided Median[Texture.1226] // concrete / 6 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=8[Texture.1227] // asphalt / 6 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=8[Texture.1228] // gravel / 6 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7[Texture.1229] // dirt / 6 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7// 8 Lanes - Divided Median[Texture.1230] // concrete / 8 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=9[Texture.1231] // asphalt / 8 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=9[Texture.1232] // gravel / 8 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7[Texture.1233] // dirt / 8 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7// 10 Lanes - Divided Median[Texture.1234] // concrete / 10 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=9[Texture.1235] // asphalt / 10 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=9[Texture.1236] // gravel / 10 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7[Texture.1237] // dirt / 10 lanes / divided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7// 1 Lane - Undivided Median[Texture.1238] // concrete / 1 lane / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7[Texture.1239] // asphalt / 1 lane / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7[Texture.1240] // gravel / 1 lane / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7[Texture.1241] // dirt / 1 lane / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7// 2 Lanes - Undivided Median[Texture.1242] // concrete / 2 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=10[Texture.1243] // asphalt / 2 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=10[Texture.1244] // gravel / 2 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7[Texture.1245] // dirt / 2 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7// 4 Lanes - Undivided Median[Texture.1246] // concrete / 4 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=10[Texture.1247] // asphalt / 4 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=10[Texture.1248] // gravel / 4 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7[Texture.1249] // dirt / 4 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7// 6 Lanes - Undivided Median[Texture.1250] // concrete / 6 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=11[Texture.1251] // asphalt / 6 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=11[Texture.1252] // gravel / 6 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7[Texture.1253] // dirt / 6 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7// 8 Lanes - Undivided Median[Texture.1254] // concrete / 8 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=11[Texture.1255] // asphalt / 8 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=11[Texture.1256] // gravel / 8 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7[Texture.1257] // dirt / 8 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7// 10 Lanes - Undivided Median[Texture.1258] // concrete / 10 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=11[Texture.1259] // asphalt / 10 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=11[Texture.1260] // gravel / 10 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7[Texture.1261] // dirt / 10 lanes / undivided medianType=3Size=4ExcludeAutogen=1MaskClassMap=0VectorAutogen=7// autogen format// [Autogen.id.type.variant]// id = the id of the object specified in the "autogen" tag for the vector data// type = an extra identifier that allows mulitple autogenned types to be associated// with a single tag. For example an autogen type 0 could have a specifier// of type 0 for medians and a type 1 for billboards. Both will be applied to// any vector data that specifies autogen=0.// variant = this is a variant that may be applied to the autogen of vector data.// For each id/type pair multiple variants may exist. On any given segment// that applies an id/type autogen specification a single variant will be// chosen.// AutoObject - guid of the primary object to use// AutoObjectEnd - guid of any endpoint object to use// ObjectSize - length to apply between objects (in meters)// ObjectEndSize - length of the end segments (in meters)// ExlusionWidth - width to exlude autogen around this type// this will exclude along the entire line, // not just where an object is actually placed.// ClipData - BOOL flag that determines whether the object// should be clipped between cells. Should be // 0 for anything with end objects (bridges)// Offset - This is an offset to apply from the vector line// can be used to place object beside a road like// billboards.// Density - This is the percentage of objects to place. If the// number is 50, 50% of all objects will be placed.// This is a repeatably random 50%. This number is // further modified by the autogen density setting.// NOTE: if 100 is set here, then all objects will be// placed and the number will not be modified by the// autogen density setting// MinDensity - This setting determines the min percentage of autogen// that must be present for this object to appear.// utility lines[Autogen.0.0.0]AutoObject="054382ec5h,04a43b1bdh,05f4f1aaah,0c3569352h"ObjectSize=600ExclusionWidth=20ClipData=1Offset=0Density=100PlaceOnWater=0MinAutogenDensity=20// test bridge data[Autogen.1.0.0]AutoObject="0d9aaae37h,0469438b7h,0ed19d2aah,0101a5306h"AutoObjectEnd="03216f40bh,0434d0f54h,0a0732c9bh,0087fedfeh"ObjectSize=30ObjectEndSize=30ExclusionWidth=30ClipData=0Offset=00PlaceOnWater=1Density=100MinAutogenDensity=20// Small road with telephone poles only[Autogen.2.0.0]AutoObject="046f3d6cbh,043734270h,0fb89e9aeh,0a92e4638h"ObjectSize=200ExclusionWidth=3ClipData=1Offset=15Density=95PlaceOnWater=0MinAutogenDensity=20// Medium road with light poles and telephone poles[Autogen.3.0.0]AutoObject="046f3d6cbh,043734270h,0fb89e9aeh,0a92e4638h"ObjectSize=219ExclusionWidth=3ClipData=1Offset=15Density=95PlaceOnWater=0MinAutogenDensity=20[Autogen.3.1.0]AutoObject="047c97cedh,04e4bc4e6h,010b19f8eh,062ea9e98h"ObjectSize=173ExclusionWidth=3ClipData=1Offset=-15Density=90PlaceOnWater=0MinAutogenDensity=20// Small highway with road signs and generic signs and light poles[Autogen.4.0.0]AutoObject="0ab068666h,0486bd8e8h,04c16d690h,088765545h"ObjectSize=208ExclusionWidth=3ClipData=1Offset=15Density=95PlaceOnWater=0MinAutogenDensity=20[Autogen.4.1.0]AutoObject="084744a27h,0447b000ah,0acdf09afh,0b2f2d0a7h"ObjectSize=511ExclusionWidth=3ClipData=1Offset=-15Density=80PlaceOnWater=0MinAutogenDensity=20[Autogen.4.2.0]AutoObject="047c97cedh,04e4bc4e6h,010b19f8eh,062ea9e98h"ObjectSize=796ExclusionWidth=3ClipData=1Offset=-15Density=95PlaceOnWater=0MinAutogenDensity=20// Large highway with road signs and generic signs and large billboards[Autogen.5.0.0]AutoObject="0ab068666h,0486bd8e8h,04c16d690h,088765545h"ObjectSize=511ExclusionWidth=3ClipData=1Offset=20Density=95PlaceOnWater=0MinAutogenDensity=20[Autogen.5.1.0]AutoObject="084744a27h,0447b000ah,0acdf09afh,0b2f2d0a7h"ObjectSize=623ExclusionWidth=3ClipData=1Offset=-20Density=95PlaceOnWater=0MinAutogenDensity=20[Autogen.5.2.0]AutoObject="0f64a1a40h,042ae27ffh,0e25047b5h,0331f480dh"ObjectSize=809ExclusionWidth=3ClipData=1Offset=-20Density=95PlaceOnWater=0MinAutogenDensity=20// Large divided highway with road signs and generic signs and large billboards and median barrrier and middle lights[Autogen.6.0.0]AutoObject="0ab068666h,0486bd8e8h,04c16d690h,088765545h"ObjectSize=511ExclusionWidth=3ClipData=1Offset=20Density=95PlaceOnWater=0MinAutogenDensity=20[Autogen.6.1.0]AutoObject="084744a27h,0447b000ah,0acdf09afh,0b2f2d0a7h"ObjectSize=623ExclusionWidth=3ClipData=1Offset=-20Density=95PlaceOnWater=0MinAutogenDensity=20[Autogen.6.2.0]AutoObject="0f64a1a40h,042ae27ffh,0e25047b5h,0331f480dh"ObjectSize=809ExclusionWidth=3ClipData=1Offset=20Density=95PlaceOnWater=0MinAutogenDensity=20[Autogen.6.3.0]AutoObject="0db86abdeh,04ab551fdh,0c2a37084h,0f8a734d3h"ObjectSize=297ExclusionWidth=3ClipData=1Offset=0Density=95PlaceOnWater=0MinAutogenDensity=20// 1 lane bridges//Covered Dirt Road Bridge - gen_bridge06[Autogen.7.0.0]AutoObject="0c9775c1fh,048561e3eh,0ad3416a4h,0b696c0efh"AutoObjectEnd="0b2b05be7h,04b927dafh,0f150928fh,050cc149fh"ObjectSize=9.71ObjectEndSize=16.96ExclusionWidth=30ClipData=0Offset=00PlaceOnWater=1Density=100MinAutogenDensity=20//Small Concrete Bridge - gen_bridge03[Autogen.7.0.1]AutoObject="0dd021ee7h,0441fa57bh,0db6e35a0h,004e1cd24h"AutoObjectEnd="0b0013e7ch,04a90fea9h,0b0a976b5h,0415bdd51h"ObjectSize=11.94ObjectEndSize=37.92ExclusionWidth=30ClipData=0Offset=00PlaceOnWater=1Density=100MinAutogenDensity=20//Small Divided Highway Bridges//Dual Other Concrete Bridges - ConcreteBridge1[Autogen.8.0.0]AutoObject="0d9aaae37h,0469438b7h,0ed19d2aah,0101a5306h"AutoObjectEnd="03216f40bh,0434d0f54h,0a0732c9bh,0087fedfeh"ObjectSize=30ObjectEndSize=30ExclusionWidth=30ClipData=0Offset=0PlaceOnWater=1Density=100MinAutogenDensity=20//Dual Hiway Bridge - gen_bridge07[Autogen.8.0.1]AutoObject="018b2918fh,0497c11d1h,0f2a2c0b5h,065e56362h"AutoObjectEnd="02d7d189ah,043f3f0e5h,075d03fb7h,06b7a4ef8h"ObjectSize=40ObjectEndSize=120ExclusionWidth=30ClipData=0Offset=0PlaceOnWater=1Density=100MinAutogenDensity=20//Dual new 4 lane bridge - gen_bridge08[Autogen.8.0.2]AutoObject="0c45eea03h,0464ba40eh,0a3264783h,07eb5df82h"AutoObjectEnd="0da002e64h,04742342ch,0dc960db7h,0600b9c56h"ObjectSize=60ObjectEndSize=60ExclusionWidth=30ClipData=0Offset=0PlaceOnWater=1Density=100MinAutogenDensity=20//Large Divided Highway Bridges//Dual 4 lane bridge - gen_bridge01[Autogen.9.0.0]AutoObject="02b931b90h,044939438h,06f38a5b0h,0ffb5e7c2h"AutoObjectEnd="0bbf02ca5h,04da890fch,0d0429288h,00db874ach"ObjectSize=80ObjectEndSize=220ExclusionWidth=30ClipData=0Offset=0PlaceOnWater=1Density=100MinAutogenDensity=20//Dual Hiway Bridge - gen_bridge07[Autogen.9.0.1]AutoObject="018b2918fh,0497c11d1h,0f2a2c0b5h,065e56362h"AutoObjectEnd="02d7d189ah,043f3f0e5h,075d03fb7h,06b7a4ef8h"ObjectSize=40ObjectEndSize=120ExclusionWidth=30ClipData=0Offset=0PlaceOnWater=1Density=100MinAutogenDensity=20//Dual new 4 lane bridge - gen_bridge08[Autogen.9.0.2]AutoObject="0c45eea03h,0464ba40eh,0a3264783h,07eb5df82h"AutoObjectEnd="0da002e64h,04742342ch,0dc960db7h,0600b9c56h"ObjectSize=60ObjectEndSize=60ExclusionWidth=30ClipData=0Offset=0PlaceOnWater=1Density=100MinAutogenDensity=20//Small undivided hiway bridges//Single 4 lane bridge - gen_bridge01[Autogen.10.0.0]AutoObject="02b931b90h,044939438h,06f38a5b0h,0ffb5e7c2h"AutoObjectEnd="0bbf02ca5h,04da890fch,0d0429288h,00db874ach"ObjectSize=80ObjectEndSize=220ExclusionWidth=30ClipData=0Offset=0PlaceOnWater=1Density=100MinAutogenDensity=20//Single Concrete Bridge - ConcreteBridge1[Autogen.10.0.1]AutoObject="0d9aaae37h,0469438b7h,0ed19d2aah,0101a5306h"AutoObjectEnd="03216f40bh,0434d0f54h,0a0732c9bh,0087fedfeh"ObjectSize=30ObjectEndSize=30ExclusionWidth=30ClipData=0Offset=0PlaceOnWater=1Density=100MinAutogenDensity=20//Single Hiway Bridge - gen_bridge07[Autogen.10.0.2]AutoObject="018b2918fh,0497c11d1h,0f2a2c0b5h,065e56362h"AutoObjectEnd="02d7d189ah,043f3f0e5h,075d03fb7h,06b7a4ef8h"ObjectSize=40ObjectEndSize=120ExclusionWidth=30ClipData=0Offset=0PlaceOnWater=1Density=100MinAutogenDensity=20//Single new 4 lane bridge - gen_bridge08[Autogen.10.0.3]AutoObject="0c45eea03h,0464ba40eh,0a3264783h,07eb5df82h"AutoObjectEnd="0da002e64h,04742342ch,0dc960db7h,0600b9c56h"ObjectSize=60ObjectEndSize=60ExclusionWidth=30ClipData=0Offset=0PlaceOnWater=1Density=100MinAutogenDensity=20//Large undivided hiway bridges//Single Hiway Bridge - gen_bridge07[Autogen.11.0.0]AutoObject="018b2918fh,0497c11d1h,0f2a2c0b5h,065e56362h"AutoObjectEnd="02d7d189ah,043f3f0e5h,075d03fb7h,06b7a4ef8h"ObjectSize=40ObjectEndSize=120ExclusionWidth=30ClipData=0Offset=0PlaceOnWater=1Density=100MinAutogenDensity=20//Single 4 lane bridge - gen_bridge01[Autogen.11.0.1]AutoObject="02b931b90h,044939438h,06f38a5b0h,0ffb5e7c2h"AutoObjectEnd="0bbf02ca5h,04da890fch,0d0429288h,00db874ach"ObjectSize=80ObjectEndSize=220ExclusionWidth=30ClipData=0Offset=0PlaceOnWater=1Density=100MinAutogenDensity=20//Single new 4 lane bridge - gen_bridge08[Autogen.11.0.2]AutoObject="0c45eea03h,0464ba40eh,0a3264783h,07eb5df82h"AutoObjectEnd="0da002e64h,04742342ch,0dc960db7h,0600b9c56h"ObjectSize=60ObjectEndSize=60ExclusionWidth=30ClipData=0Offset=0PlaceOnWater=1Density=100MinAutogenDensity=20//Railroad Bridges//Railroad Bridge 1 (aka gen_bridge02)[Autogen.12.0.0]AutoObject="018b41d45h,047f8749eh,03813e5b6h,057cdd735h"AutoObjectEnd="09ed413c1h,0463590dfh,03efdc984h,0fb1c67dah"ObjectSize=50ObjectEndSize=100ExclusionWidth=30ClipData=0Offset=0PlaceOnWater=1Density=100MinAutogenDensity=20//Railroad Bridge 2 (aka gen_bridge05)[Autogen.12.0.1]AutoObject="05c0f70dah,04c3efe09h,03727e7a2h,0220470ech"AutoObjectEnd="0193a2264h,0464e53ech,0796b39b1h,0ae929f0dh"ObjectSize=25ObjectEndSize=50ExclusionWidth=30ClipData=0Offset=0PlaceOnWater=1Density=100MinAutogenDensity=20//Telephone Lines[Autogen.13.0.0]AutoObject="0ab068666h,0486bd8e8h,04c16d690h,088765545h"ObjectSize=1000ExclusionWidth=3ClipData=1Offset=20Density=95PlaceOnWater=0MinAutogenDensity=20

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Hi Derek D, I want to know if these change only the texture or change the coastline data, because the coastline data are much better in fs2004 then fs2002, I don`t want to loose these latest coast data from fs2004. ThanksChris Willis

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Hi Chris,The changes I made only affect the textures that are loaded by the sim, so the coastline data should be exactly the same.-Derek

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Just as an FYI - your post here word wraps some of the comment lines causing load errors. You should definitely repost this as a file.I must admit that the problem of the 'jagged' coastline seems to be an artifact of the bump-mapped water effects. If you turn the reflections and bump mapping off and fall back to the FS2002 animated detail textures, the coast lines look much better than they do in FS2002 (not to mention the water color is much improved).Anyway here is the modified terrain file with the word wrapping fixed:

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Thanks for posting that, I wasn't aware of the word-wrapping problems. Wish I could edit my original post :-roll.-Derek

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