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POSKY= Project Open Sky

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Hi again!I'd like to know how project open sky's planes work.Please answer.Thanks! Thomas Achille

TomTheTomable

Most work well in FSX especially with DX10 Preview Off.

POSKY aircraft aren't compatible with the DX10 preview, particularly because they have been created with the FS2004 SDK, and as a result, uses BMP files instead of the supported DDS texture files. Now let's say you have the POSKY 757. The easiest way is to modify the .cfg files for FSX (typically the sound and panel.cfg files). The easiest way is to alias the panels into any existing aircraft in your aircraft folder, such as the Boeing 737-800 supplied within FSX. The simplest formula would look like this: [fltsim]alias=B737_800\panel[fltsim]alias=B737_800\soundMy version includes a weight distribution fix and a jetway add-on, with panel fixes for the VC, a 2D panel by ISDT, and a custom soundset by Steve Persson.

"It goes without saying that when survival is threatened, struggles erupt between peoples, and unfortunate wars between nations result." -HIDEKI TOJO

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