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Guest chris_1981

German Airports missing textures

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When I went to Munich I noticed some textures were missing (see attachment) It's all blanc on some places. It happens with a lot of airports in the German airports series. (are there some textures missing?)I have had it working fine once, but now I can't find what's causing this. I've tried switching around in the scenery library, but with no result.Can anyone help me out?Christiaan

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You are missing some textures from the main FS texture folder.I suggest you reinstall the scenery properly and apply the available patches. You can even install in a different folder outside FS so you will see which textures are placed in the main FS texture folder.George DorkofikisAthens, Greece

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I have the same problem. The other problem though is the AI traffic. Until AFCAD comes out, there's no sense in using GA. I can't see planes taxiing through buildings!! I'll be watching this post for an answer. I can't see where it went, unless it's using a non-readable texture in 2004?????Don

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Howdy:as far as I know (using FS2002) the texture problem appears when you have alternative generic texture sets installed in your scenedb/world/texture folder that are in compressed DXT1 format instead of the uncompressed FS default format. GA uses some of these for ground/grass display but doesn't seem to be able to read DXT1.The solution is to either reinstall the original scenedb/world/texture from your FS2002 disk or, if you don't want to loose the DXT1 textures, to copy the required textures into your GA texture folder.Which textures are required? I can't provide a full list but you'll need some of the FS default .bmp that start with 017b2, 128b2, and 134b2; for a quick check/fix, just copy all of them into one of your GA texture folders. To find the exact files, use BGL Analyzer by Winfried Orthmann, which has a function to compile a list of all texture files a scenery .bgl uses.Cheers, Holger

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