October 5, 201015 yr I have a FS2002 scenery of St. John's International Airport installed in FS2004. It works and looks good except that part of the terminal building has blurry textures. The textures do go back to normal when I move closer to them. Is there anything I can do to stop the textures from becoming blurry?(the scenery was made by Craig Mosher and Steve Mosher)
October 5, 201015 yr I have a FS2002 scenery of St. John's International Airport installed in FS2004. It works and looks good except that part of the terminal building has blurry textures. The textures do go back to normal when I move closer to them. Is there anything I can do to stop the textures from becoming blurry?(the scenery was made by Craig Mosher and Steve Mosher)I've seen this issue before where mipmaps were part of the texture, but only in aircraft. My solution was to use the tool Dxtbmp and remove the mipmaps altogether from the aircraft. Don't know if this will work on the building, but it might. On my older system, this was much more common so I believe system specs and video ram may come into play. My new system does not blur any texture in FS9, even ground textures over time and/or at high speed stay sharp. So system spec may influence some of your scenery if it is an older one. If not, try DXTBMP and see how things work out.Regards,John
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