September 10, 200322 yr Hi,I have a really strange problem...(I have an epic, it expansion module with some analogs, FS2002 & epicinfo and the flightlink KR1 radiostack.)The Y-rotation windows axis is my 'prop pitch'. I even see it moving in the "game controllers" & epicenter.In FS2002, i assign an axis to 'proppelor,' I move the analog, and FS2002 successfully recognizes 'Y-rot' as the name of the axis.Now, when i move the analog, FS2002 does not react to it. Even after checking some calibration & sensitivities.If I reprogram my epic .epl code, to use the Z-rotation, or X-rotation, and do the same 'assign axis' procedure in FS2002, then it DOES WORK !!!I have searched the internet for other people that have this problem, but with no result...the weird thing is, my friend had a similar problem with his X / Y axis.. always working in epicenter & gamecontrollers, and glitchy input in FS2002 (we checked the minipanel in fs2002, and the red dot doesnt always follow the analogs, but jumps once in a while)*any* idea ?Kind regards,Van Ertvelde Wimps, windowsXP, directx8 and updated to dx9. tried all kinds of epicenter en epic eeprom versions
September 10, 200322 yr Author You mention sensitivities but you don't really say where. Flight Sim will set it's own sensitivities to zero sometimes and it results in the behavior you describe. If you've not checked them in FS, try that.As for the spiking, assuming the pots and connections are okay,my best guess would be it's an interrupt spike. XP won't allow interrupts to be turned off during the joystick polling and it's own routines aren't particularly good at suppressing them. It's hard to be sure, though. If it is interrupts, there's not much that can be done.- BobThe StickWorkshttp://www.stickworks.com
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