October 7, 200322 yr I have the Martinair paint of the IFDG 767-300 plane and the front landing gear is sunk 1/4th to maybe half way into the ground. Is this a known problem for this plane? Does anyone know how to fix it?
October 7, 200322 yr i am not sure how to fix but its on all models. (ifdg 767) It some thing in the FDe, with the contact points.
October 7, 200322 yr >i am not sure how to fix but its on all models. (ifdg 767) >It some thing in the FDe, with the contact points. Thanks, I wasn't sure if it was just this model or was it happening with all the 767's
October 7, 200322 yr It is definately a contact point issue and easily fixed. When I created the ifdg763/PIC merge I used new contact points that eliminate sunken wheels. If you like try the contact points I have below. Simply replace your existing contact point section in your aircraft cfg with the mine.[contact_points]// A B C D E F G H I J K L M N O Ppoint.0= 1, 70.50, 0.00, -10.30, 1600, 0, 2.0, 75, 1.000, 0.500, 0.300, 29.6, 29.6, 0, 270, 290point.1= 1, -5.50, -15.25, -10.80, 1600, 1, 2.0, 0, 1.000, 0.500, 0.800, 17.3, 17.3, 2, 270, 290point.2= 1, -5.50, 15.25, -10.80, 1600, 2, 2.0, 0, 1.000, 0.500, 0.800, 17.4, 17.4, 3, 270, 290point.3= 2, -30.00, -78.00, 8.00, 800, 0, 0.0, 0, 0.000, 0.000, 0.000, 0.0, 0.0, 5, 0, 0point.4= 2, -30.00, 78.00, 8.00, 800, 0, 0.0, 0, 0.000, 0.000, 0.000, 0.0, 0.0, 6, 0, 0point.5= 2, -67.50, 0.00, -1.50, 800, 0, 0.0, 0, 0.000, 0.000, 0.000, 0.0, 0.0, 4, 0, 0point.6= 2, 65.00, 0.00, -3.50, 800, 0, 0.0, 0, 0.000, 0.000, 0.000, 0.0, 0.0, 4, 0, 0point.7= 2, -50.00, 0.00, -3.50, 800, 0, 0.0, 0, 0.000, 0.000, 0.000, 0.0, 0.0, 4, 0, 0point.8= 2, 14.00, -26.10, -8.00, 800, 0, 0.0, 0, 0.000, 0.000, 0.000, 0.0, 0.0, 4, 0, 0point.9= 2, 14.00, 26.10, -8.00, 800, 0, 0.0, 0, 0.000, 0.000, 0.000, 0.0, 0.0, 4, 0, 0// A B C D E F G H I J K L M N O P//// A = class (1=wheel, 2=scrape)// B = position, longitude (feet)// C = position, lateral (feet)// D = position, vertical (feet)// E = damage threshold (feet/minute)// F = brake map (0=none, 1=left, 2=right)// G = wheel radius (feet)// H = steering angle (degrees)// I = static compression (feet)// J = ratio max compression to static compression// K = damping ratio (1=critical)// L = extension time (seconds)// M = retraction time (seconds)// N = sound type (0=center gear, 1=aux gear, 2=left gear, 3=right gear, 4=fuselage,// 5=left wing, 6=right wing, 7=aux1, 8=aux2, 9=tail)// O = airspeed limit (knots)// P = damage from airspeed//static_pitch=0.0static_cg_height=9.6Regards,Van LatendresseYeoDesigns/AFG GroupPanel/FDE Designer
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