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Need FSX Multi-Monitor Help!

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OK, fellow FSX multi-monitor junkies. I give up, I cannot figure out how to get the results I am looking for so I hope someone here can help. I have five monitors hooked to three video cards. One monitor is just on a PCI card for instrumentation only and is working as I want it to. The problem is the other four that are all horizontally aligned. I have seen video on Youtube where aviators with these types of set ups are able to control the pan in the virtual cockpit on all the displays at once. I don’t know if there is software other than FSX and video card manufacturer involved. I want this ability. Currently I have to start a fight, and open three additional windows move to the three other than primary displays and resized and adjust angle/zoon to get a decent view. I feel like I am missing something. Here is the current system setup and any help would be greatly appreciated.Gigabyte X58 Motherboard12Gb DDR3 triple channel ramCore i7 920 overclocked to 3.02 Mhz (water cooled)Two Gigabyte SOC GTX 470 GPU’s not in SLI configurationOne Nvidia GT480 (PCI)1100w power supplyFSX running on OCZ solid state drive If you need more info, please ask. I am looking for any help I can get.Thanks in advance. J

control the pan in the virtual cockpit on all the displays at once
The trick is to set-up the FSX window to span the 4 monitors, which also means you need a single video card and "monitor bezel hiding" functionality in the driver. Newer video multi-viedo-port cards like the Radeon Infinity can do this. Likely nVidia as well.Others use the Matrox TH2Go (Digital Edition), a device that lets you attach up to 3 monitors to a single DVI port.Alas if you have multiple older video cards you may likely not be able to pan all your monitors at once since the window in each monitor is driven by separate GPU processors.You might be able to configure an approximation of simultaneous panning via FSUIPC4 maybe with LUA macros, but the panning would not be truly simultaneous (but would allow you to pan with a single command.)Note my multi-screen experience is limited to 2 screens: 1900 x 1200 for virtual cockpit plus 1290 x 1024 for undocked instrument windows.Perhaps others with more experience can chime in?Cheers,- jahman.

Creating multiple views is a terrible waste of hardware resources as each view has a huge performance overhead in FSX.The problem here as I see it is that fourth monitor for the cockpit view. With three it would be trivial - put the two 470 cards in SLI and activate surround gaming mode (nvidia's version if eyefinity). It works very well in FSX.Yes, you can safely ignore all those "FSX does not support SLI" comments you see almost daily on these forums. SLI is used for (and is required for) for surround mode, not to boost FSX performance.The fourth monitor would require some special solution, I know some people use a combination of multiple dualhead2go/triplehead2go, or a combination of those with eyefinity/surround mode, or wideview (an ancient multi-monitor solution that I would avoid at all cost) etc. The fifth monitor for instrumentation (or even the fourth cockpit monitor) could potentially be a problem though when using surround mode. I don't know if this has changed in recent drivers but when I tried a few months ago it was not possible to use surround mode and at the same time use an extra monitor, even if it was connected to a separate graphics card. I would be very interested in hearing if anyone has managed to do this.

I run a triple head to go for three monitors for the outside view and two more monitors for instrumentation. I have a GTX 470 and GTX 460. This setup works well in full screen mode.The problem with an even number of monitors, 4 is that on short final(assuming tracking center line) , you will find the runway moving quickly from one monitor to another as the runways is right down the middle of two monitors. I experienced this two and can safely assume the case will be the same with four.I tried eyefinity but could not get their software to work. I never tried nvidia's technology becuase it requires two cards. I am running a P55 board. Your x58 might have three 16 lane slots. The matrox (TplHtoGo)technology simply works out of the box and vendor support is superb. I once called Matrox support, they took control of my machine remotly and fixed my problem no questions asked and no charges. The resolution limite is 5040 with matrox but I find at these resolutions, too much earth is displayed and 2,000 feet of altiture feels like 600 feet.If you go down the Matrox route, let me know as I will be glad to help you set it all up.Thanks,

Brad Rich
 

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