December 15, 201015 yr Ok so heres what i want to do. I've created a photoreal scenery of Sydney Airport with FsEarthTiles, but its just a massive square block of photoreal ground with no blending back into the ORBX ground textures. What I want to do is somehow turn the water in the photoreal image into FSX water and blend the photoreal land back into the FSX Orbx Land textures.I've tried nothing, and I'm all out of ideas.I cant add alphas to the photoreal image either because all of the tiles seem to be contained in a BGL file.Any help would be appreciated. Cheers,Jack
December 15, 201015 yr I'm not familiar with what your using to generate the BGL, but you need the source material that is being used so that you can modify it before it becomes a BGL. And even after you modify the source, I don't know if FSET will process it correctly, nut I would always recommend doing something like this manually.SBuilderX should be considered as an alternative tool for generating photo scenery. From paying infrequent visits to the OZx forums I've seen that there is an imagery source for that part of the world that allows for free, non-commercial downloading and that imagery can be set up to work with SBuilderX.But once you have a photo scenery BGL there is no way to get the data back out.
December 15, 201015 yr If you set the ini file to save the bmps, you can edit the them to create blend and watermask tiffs then modify the inf files to use these.
December 15, 201015 yr There is nothing you can do to edit a bgl. You will need to work with source files and this will be a number of bmp images for the photoreal (at least a day and night image, you can add seasonal images if you want).You will need to be able to export tif images for the blend mask (to blend with surrounding terrain) and water mask (to get the FSX water effects) so you will need a graphics program that can handle this (the GIMP and paint.net are two freeware examples).And you will need to work with SBuilderX.Here is a link to a tutorial about how to put it all together:[/url]http://aussiex.org/forum/index.php?/topic/74-ozx-guides-10-making-scenery-for-country-airstrips/The tutorial will explain it a lot better as it includes pictures.
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