-
Ortho4XP for FSX/P3D
You can create exclusion polygons to exclude parts of the default hydro-polygon.
-
Ortho4XP for FSX/P3D
You need to exclude the default hydro-polygons and re-define them to fit the photo textures.
-
Ortho4XP for FSX/P3D
What about deleting/recreating the default hydro-polys?
-
FSDeveloper Site Down
It's back in business :smile:
-
FSDeveloper Site Down
This is what I get today:
-
W10 'adverts' post 29 July
http://www.bbc.co.uk/news/technology-36657890
-
Adding autogen trees
Use a landclass polygon.
-
partitioning tool
https://www.paragon-software.com/home/pm-express/
-
Intel to address bug in Skylake Cpu's
Mentioned in: http://www.bbc.co.uk/news/technology-35361090
-
ContentErrorLog question
The texture is part of the Global AI Shipping project.
-
ContentErrorLog question
Just do an explorer search for "huron". I found all of the textures in \SimObjects\Boats\AI_At_Huron_Halong\texture fenX2.bmp feuBlanc.bmp feuBlanc_LM.bmp feuRouge.bmp feuRouge_LM.bmp feuVert.bmp feuVert_LM.bmp huron.bmp huron_LM.bmp pont_rouille.bmp rampe.bmp rampeUnite.bmp I probably copied huron.bmp to huron_LM.bmp.
-
ContentErrorLog question
No, the fix was to allow the display of taxiways. I am talking about taxi paths which should never be displayed, but are, under certain conditions.
-
ContentErrorLog question
It is usually simple to fix texture or effects errors. The main problem is that P3D objects to taxi paths of zero width. It is necessary to use zero-width pathways when using photo textures with transparent runways to prevent the default textures apearing.
-
My new Skylake/SLI simming/gaming computer
GHD replied to TheFlightSimGuy's topic in System Hardware: PC | MOBO | RAM | CPU | HDD | SSD | PSU etcWhat happens when it leaks
-
Where is the SDK located in FSX SE
It is in "\SteamLibrary\steamapps\common\FSX\SDK" but there are certain features missing.
GHD
Members
-
Joined
-
Last visited