kjjj11223344

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About kjjj11223344

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  1. kjjj11223344

    Ortho4XP for FSX/P3D

    It depends on how much water is in the area, etc. I am planning to add a compression option which tells resample how much compression to use when generating BGLs.
  2. kjjj11223344

    Ortho4XP for FSX/P3D

    Another bug I have not been able to reproduce on my end. Do you have steps to trigger it?
  3. kjjj11223344

    Ortho4XP for FSX/P3D

    That is a bug I have yet been able to track down, so I am not sure why they get stuck. I just leave mine running and they all finish eventually though.
  4. kjjj11223344

    Ortho4XP for FSX/P3D

    You can use the fsx/p3d version to create XP11 tiles as usual, just don't check the build for esp option.
  5. kjjj11223344

    Ortho4XP for FSX/P3D

    The exe has been updated to include all of Oscar's latest fixes as well as the new fix which spawns resample minimized to the taskbar.
  6. kjjj11223344

    Ortho4XP for FSX/P3D

    Interesting, I will take a look 🙂
  7. kjjj11223344

    Ortho4XP for FSX/P3D

    1) Is not currently modifiable, do you mean you'd like to use the satellite water as opposed to default fsx/p3d water?
  8. kjjj11223344

    Ortho4XP for FSX/P3D

    Not currently, but I have been suggested some ideas on how to get this to work. But I my main goal now is to integrate sceneproc :).
  9. kjjj11223344

    Ortho4XP for FSX/P3D

    I haven't been active much, as have been very busy with school. I just merged in the latest changes of 1.30. I will build a tile to make sure all is good, and should have the prebuilt binary updated by tomorrow after I can test it (since I assume the majority of people use the pre built binary). However, I don't think this dds feature will work for ESP. I also modified the spawning of resample processes so they now spawn minimized and don't constantly spawn on top of your current windows. I have also been investigating on integrating the sceneproc autogen creation functionality, and hope to work on it more over the holidays, time permitting.
  10. kjjj11223344

    Ortho4XP for FSX/P3D

    This is because it spawns 8 resample processes by default to speed things up. You can change the number of resample processes spawned by changing max_resample_processes= in the ortho4xp.cfg. I will look into making it so that the spawned process windows dont obtain focus ;).
  11. kjjj11223344

    Ortho4XP for FSX/P3D

    Hello, yes, I am not sure why Oscar removed zl 19 in v1.3 of ortho4xp (which is the base code this port is based on). Adding zl 19 shouldn't be more than a couple lines of code (and praying nothing breaks ;)). I might consider this in the future, or make a pull request so the regular v 1.3 of ortho4xp has this as well.
  12. kjjj11223344

    Ortho4XP for FSX/P3D

    It sounds like you are not shift + left clicking, which is required to select tiles. I should have made this more clear in the video.That zoom level message is more a warning than anything. The program automatically sets the zoom levels to be equal to each other, I should make that more clear.
  13. kjjj11223344

    Ortho4XP for FSX/P3D

    Yes, right now the program does nothing with mesh. So there are issues wherever the default coastlines are incorrect. I decided to implement water masks in the inf files for resample such that default fsx terrain appears whenever there is water according to OSM. Unfortunately, if there is no water in fsx, then default fsx land will appear instead. I will implement an option to implement water masking by adding wave animations in the future. The mesh thing I might look into in the future as well, I am just very occupied with school now unfortunately. Any help with coding would be great 😉. There is actually a DLL the program relies on that is written in C++, if you want to play around that and make it better (I am currently not happy with the night texture creation results).
  14. kjjj11223344

    Ortho4XP for FSX/P3D

    Are you making sure to tick the build for esp option? Also, there is an error in your path to resample. It should look like this: C:\\Ortho4XP_FSX_P3D\\resample.exe (You had two "C:\\" before).
  15. kjjj11223344

    Ortho4XP for FSX/P3D

    I've been very busy lately with school lately, so apologies for the late response. That error you describe was reported by an earlier member, but I have yet to go around to fix it. I think it has to do with the order in which certain buttons are clicked. I also want to fix the night textures as the current output slightly differs from what FSET makes, and I think FSET night textures look better.