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MSFS Auto FPS App
@Reset XPDR no way to buy you a coffee or something similar to show the appreciation for your work?
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MSFS Auto FPS App
That is absolutely clear, and I really appreciate your detailed answer. It gives me a good starting point for familiarising myself with the topic. THANK YOU
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MSFS Auto FPS App
In the MSFS 2024 Settings with Max Frame Rate set to 60.
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MSFS Auto FPS App
@Reset XPDR First of all, thank you very much for your tool. It has served me well in MSFS 2020 with my old hardware. Now I have finally switched to 2024 and was able to upgrade my hardware (9800x3d, RTX 5080, 38 144hz monitor with 3840 x 1600) and am now slowly working my way through the settings. So far, I've been flying without autofps with a 60 FPS cap, 2x FG, dynamic setting at 60 fps. Not sure if these are good settings, but I haven't had much time to test it yet. My last 1,5 hr flight was nice but with decreasing performance and stuttering after landing and taxiing. So, with my good experience from 2020 I'd like to go back to AutoFPS, but I've lost focus a bit when it comes to the settings. I've tried to read through the thread, but I still have a lot of questions about all the setting options. In 2020, I always flew without Expert Options, but not sure if this is still the way to go. Would you say it's okay for now to start with keeping my settings in MSFS as they are now (60 FPS cap, 2x FG, dynamic setting at 60 fps) and AutoFPS with Targte=FG and FPS=120 without "Expert Options"? Somewhere in this thread I saw your recommendation to use Auto Method = FPS Cap. But what are the other correct settings then in "Expert Options"? Sorry if these questions have already been asked. And thanks for your help.
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fernandinho started following hvw
- Affinity Mask with HT I7 4790k
- Affinity Mask with HT I7 4790k
- Affinity Mask with HT I7 4790k
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Blurry ground textures p3d v2.4
Maybe worth a try ... as I had the same issues. Take a look in your Nvidia settings. I dont know why, but I had "Texture filtering negative lod bias" set to "clamp" and "Texture filtering quality" set to "performance" and this caused blurries for me. After setting back to "allow" and "quality" blurries where gone. Well, just an idea.
fernandinho
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