September 17, 201114 yr Am I correct in assuming it's REX that is colouring the water in my sim shown below? Or could it even be something to do with the MegasceneryX addon? Not many locations seem show quite such a marked difference between ocean and inland colours. Is it FSX that controls which bodies of water are delt with in which way, and at what distance etc? The Hudson... Windows 10 (x64) - X-Plane 11 - M/B: Asus ROG Maximus IX Hero - CPU: i7 7700k (@5.0GHz) - RAM: 32Gb Corsair Vengeance LPX DDR4 @ 3200MHz - Video: GTX1080ti - Cooling: Custom water loop (EK 140 Revo D5 pump/res combo, EK EVO CPU block, EK XE360 Rad)
September 17, 201114 yr i would bet its MegasceneryX.why not just disable it in the scenery library and check ? Intel Q6600 2.4Ghz @ 3.12Ghz (390x8) | 4Gb (2x2Gb) OCZ Reaper 1066Mhz @ 1040Mhz Asus P5K-Deluxe | nVidia 295GTX 1.8Gb | Win7 64bit
September 17, 201114 yr Author i would bet its MegasceneryX.why not just disable it in the scenery library and check ?lol... sometimes things are just too simple aren't they Windows 10 (x64) - X-Plane 11 - M/B: Asus ROG Maximus IX Hero - CPU: i7 7700k (@5.0GHz) - RAM: 32Gb Corsair Vengeance LPX DDR4 @ 3200MHz - Video: GTX1080ti - Cooling: Custom water loop (EK 140 Revo D5 pump/res combo, EK EVO CPU block, EK XE360 Rad)
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