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Water Texture problem...

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Anyone else having this problem? No matter which texture set I'm using (currently Bill Lyon's latest) it seems the water is 'breathing' in that it changes / morphes it's shapes every second or so. Kinda like it's going in / out of focus. I use a Nvidia fx 5600 with the 53.03 drivers...have tried some of the older drivers and still has this effect. If anyone has had a similar problem and found a solution, I'd love to hear from ya...thanks!http://forums.avsim.net/user_files/58534.jpghttp://forums.avsim.net/user_files/58535.jpg

It's doing what it should be doing. This is the "Bump Mapping" capabilities at their best. If you don't care for it, simply move the Water Effects slider from "High" to Low". Doing so will also save system resources.Cheers,

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I gotta agree its a bit silly actually, should have just made it shimmer a bit like in janes F-18. I turn this off after admiring it for about 30 seconds :)Hornit

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