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Strobe Lights

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Right to get to the point, Boeing strobes operate like: "Blink" 3 second delay "blink" 3 second delay cont..... Airbuses strobes operate: Blink Blink 3 second delay Blink Blink 3 second delay cont.... Ive downloaded a great package for strobe lights for the airbus strobes, which operate like as the following. Can anybody tell me how to do the Boeing strobe light delays and what not in the effects CFG fx_strobe: This is my fx_strobe CFG: [Library Effect]Lifetime=5Version=2.00Radius=-1Priority=0[Properties][Emitter.0]Lifetime=0.00, 0.00Delay=0.00, 0.00Bounce=0.00No Interpolate=1Rate=0.50, 0.50X Emitter Velocity=0.00, 0.00Y Emitter Velocity=0.00, 0.00Z Emitter Velocity=0.00, 0.00Drag=0.00, 0.00X Particle Velocity=0.00, 0.00Y Particle Velocity=0.00, 0.00Z Particle Velocity=0.00, 0.00X Rotation=0.00, 0.00Y Rotation=0.00, 0.00Z Rotation=0.00, 0.00X Offset=0.00, 0.00Y Offset=0.00, 0.00Z Offset=0.00, 0.00Pitch=0.00, 0.00Bank=0.00, 0.00Heading=0.00, 0.00[Particle.0]Lifetime=0.01, 0.01Type=19X Scale=0.50, 0.50Y Scale=0.50, 0.50Z Scale=0.00, 0.00X Scale Rate=0.00, 0.00Y Scale Rate=0.00, 0.00Z Scale Rate=0.00, 0.00Drag=0.00, 0.00Color Rate=0.00, 0.00X Offset=0.00, 0.00Y Offset=0.00, 0.00Z Offset=0.00, 0.00Fade In=0.00, 0.00Fade Out=0.00, 0.00Rotation=0.00, 0.00Static=1Face=1, 1, 1[ParticleAttributes.0]Blend Mode=2Texture=fx_2.bmpBounce=0.00Color Start=100, 100, 150, 200Color End=100, 100, 150, 0Jitter Distance=0.00Jitter Time=0.00uv1=0.00, 0.00uv2=0.50, 0.50X Scale Goal=0.00Y Scale Goal=0.00Z Scale Goal=0.00Extrude Length=0.00Extrude Pitch Max=0.00Extrude Heading Max=0.00[Emitter.1]Lifetime=0.00, 0.00Delay=0.00, 0.00Bounce=0.00No Interpolate=1Rate=0.50, 0.50X Emitter Velocity=0.00, 0.00Y Emitter Velocity=0.00, 0.00Z Emitter Velocity=0.00, 0.00Drag=0.00, 0.00X Particle Velocity=0.00, 0.00Y Particle Velocity=0.00, 0.00Z Particle Velocity=0.00, 0.00X Rotation=0.00, 0.00Y Rotation=0.00, 0.00Z Rotation=0.00, 0.00X Offset=0.00, 0.00Y Offset=0.00, 0.00Z Offset=0.00, 0.00Pitch=0.00, 0.00Bank=0.00, 0.00Heading=0.00, 0.00[Particle.1]Lifetime=0.01, 0.01Type=19X Scale=0.10, 0.10Y Scale=0.10, 0.10Z Scale=0.00, 0.00X Scale Rate=0.00, 0.00Y Scale Rate=0.00, 0.00Z Scale Rate=0.00, 0.00Drag=0.00, 0.00Color Rate=0.00, 0.00X Offset=0.00, 0.00Y Offset=0.00, 0.00Z Offset=0.00, 0.00Fade In=0.00, 0.00Fade Out=0.00, 0.00Rotation=0.00, 0.00Static=1Face=1, 1, 1[ParticleAttributes.1]Blend Mode=2Texture=fx_2.bmpBounce=0.00Color Start=200, 200, 255, 255Color End=200, 200, 255, 0Jitter Distance=0.00Jitter Time=0.00uv1=0.00, 0.00uv2=0.50, 0.50X Scale Goal=0.00Y Scale Goal=0.00Z Scale Goal=0.00Extrude Length=0.00Extrude Pitch Max=0.00Extrude Heading Max=0.00[Emitter.2]Lifetime=0.00, 0.00Delay=0.20, 0.20Bounce=0.00No Interpolate=1Rate=0.50, 0.50X Emitter Velocity=0.00, 0.00Y Emitter Velocity=0.00, 0.00Z Emitter Velocity=0.00, 0.00Drag=0.00, 0.00X Particle Velocity=0.00, 0.00Y Particle Velocity=0.00, 0.00Z Particle Velocity=0.00, 0.00X Rotation=0.00, 0.00Y Rotation=0.00, 0.00Z Rotation=0.00, 0.00X Offset=0.00, 0.00Y Offset=0.00, 0.00Z Offset=0.00, 0.00Pitch=0.00, 0.00Bank=0.00, 0.00Heading=0.00, 0.00[Particle.2]Lifetime=0.01, 0.01Type=19X Scale=0.50, 0.50Y Scale=0.50, 0.50Z Scale=0.00, 0.00X Scale Rate=0.00, 0.00Y Scale Rate=0.00, 0.00Z Scale Rate=0.00, 0.00Drag=0.00, 0.00Color Rate=0.00, 0.00X Offset=0.00, 0.00Y Offset=0.00, 0.00Z Offset=0.00, 0.00Fade In=0.00, 0.00Fade Out=0.00, 0.00Rotation=0.00, 0.00Static=1Face=1, 1, 1[ParticleAttributes.2]Blend Mode=2Texture=fx_2.bmpBounce=0.00Color Start=100, 100, 150, 200Color End=100, 100, 150, 0Jitter Distance=0.00Jitter Time=0.00uv1=0.00, 0.00uv2=0.50, 0.50X Scale Goal=0.00Y Scale Goal=0.00Z Scale Goal=0.00Extrude Length=0.00Extrude Pitch Max=0.00Extrude Heading Max=0.00[Emitter.3]Lifetime=0.00, 0.00Delay=0.20, 0.20Bounce=0.00No Interpolate=1Rate=0.50, 0.50X Emitter Velocity=0.00, 0.00Y Emitter Velocity=0.00, 0.00Z Emitter Velocity=0.00, 0.00Drag=0.00, 0.00X Particle Velocity=0.00, 0.00Y Particle Velocity=0.00, 0.00Z Particle Velocity=0.00, 0.00X Rotation=0.00, 0.00Y Rotation=0.00, 0.00Z Rotation=0.00, 0.00X Offset=0.00, 0.00Y Offset=0.00, 0.00Z Offset=0.00, 0.00Pitch=0.00, 0.00Bank=0.00, 0.00Heading=0.00, 0.00[Particle.3]Lifetime=0.01, 0.01Type=19X Scale=0.10, 0.10Y Scale=0.10, 0.10Z Scale=0.00, 0.00X Scale Rate=0.00, 0.00Y Scale Rate=0.00, 0.00Z Scale Rate=0.00, 0.00Drag=0.00, 0.00Color Rate=0.00, 0.00X Offset=0.00, 0.00Y Offset=0.00, 0.00Z Offset=0.00, 0.00Fade In=0.00, 0.00Fade Out=0.00, 0.00Rotation=0.00, 0.00Static=1Face=1, 1, 1[ParticleAttributes.3]Blend Mode=2Texture=fx_2.bmpBounce=0.00Color Start=200, 200, 255, 255Color End=200, 200, 255, 0Jitter Distance=0.00Jitter Time=0.00uv1=0.00, 0.00uv2=0.50, 0.50X Scale Goal=0.00Y Scale Goal=0.00Z Scale Goal=0.00Extrude Length=0.00Extrude Pitch Max=0.00Extrude Heading Max=0.00 Thanks, Tom

  • Commercial Member

Open the Boeing's aircraft.cfg and fix it so it uses the same strobe effect as the airbus? Jim

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