October 7, 201114 yr Are you plagued by the instance of before several textures load there is a flash of a FSX menu texture? OK... It appears that the first texture loaded in FSX, the opening image, gets stuck in the VRAM cache and then it is accessed on every subsequent texture access of equal or larger size. So we then see this rather large image flashing all the time. DID I Mention ALL THE Time? So annoying... I had this Idea when I started messing with FSX a few days ago and saw that this was the opening texture and though why not just get rid out it and see what happens? Viola! Seems to help with stuttering and the weird shadow thingy around big ships also. But not the runway textures FIX HERE>>>> Open an Explorer window and navigate to your main FSX folder. should be something like E:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X Open this folder and find the Uires folder. Then find the file dlgsplash.bmp You can rename it to dlgsplash.bak or move it. But, make sure that the file name dlgsplash.bmp does not exsist in E:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Uires\ Feel free to send wildly lavish gifts and donations my way please LOL. Anyways much better FSX for me now!!!... Your Flying friend, Unguarded_Frog
October 7, 201114 yr Very interesting. I'll give it a shot. I assume you have not seen any drawbacks to any other aspects of the graphics or the sim?
October 7, 201114 yr Author Update... after restarting computer I have still seen this texture or a new blue texture but it did go away I sure of this so maybe there is another cache we could clear here? to get rid of the cached copy. Best way to describe effects is much less flashing although quicker flashes too, and better frames on my end by about 5-10ish... need to find this cached copy in temp or swap file as reboot did not get it, but it did go away I'm sure of this. Any ideas how this worked but now back after deleting file?
October 8, 201114 yr Update... after restarting computer I have still seen this texture or a new blue texture but it did go away I sure of this so maybe there is another cache we could clear here? to get rid of the cached copy. Best way to describe effects is much less flashing although quicker flashes too, and better frames on my end by about 5-10ish... need to find this cached copy in temp or swap file as reboot did not get it, but it did go away I'm sure of this. Any ideas how this worked but now back after deleting file? I tried your recommendation, but it did not seem to work. Back to the way I had it before.
October 8, 201114 yr Author yeah whatever I had done it did work but it came back after restoring and then I could not repeat but I think it has to do with either shader 10 cache or a swap file because it still happens now with it deleted or moved out, but it was gone so have to explorer my steps again, sorry to get hopes up but I will find out how I did it. but it does have to do with this file. thanks for trying
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