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FSEarthTiles doesn't work with .KML file

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Hello I have spent long hours searching a solution how to solve my problem, but I got no satisfaction. It seems like FSEartTiles refuse to work with KML file that I created in G. Earth to define coastlines and deep water. I placed AreaKML.klm file in work folder but FSET shows its default region (some runway and water) after launch but not my area. Could you check if the newest version of GE works with FSET? Thank you in advance.It is senseless to make sceneries without nice looking shallows and rivers.

FSET has not been updated in years, so if you are following the manual to the letter than things should work. I use FSET but not with .KLM to do all this.

  • Author

Thank you for you reply. TileProxy creates automatic beautiful shorelines but FSET can't do this, what is a huge mistery for me. As I said there was no result in google search concerning such kind of problem so I guess it doesn't look like both FSET and GE are incompatible one another anymore. Probably there is something what I'm doing wrong, I tried to play with an example Elba and Sardigna KLM provided with FSET and the symptoms are the same - FSET can't see them. I would really appreciate if you test that with your FSET in your spare time. And what is your way of making water areas?

I just use FSET and the tiles it produces including water.

  • Author

Could you give me your config then?

  • Author

Could you give me your config then? Nevermind, I got this working! :) Researching turned out FSET can't work with KLM files saved with newer GE versions (6 in my case), so I downloaded portable GE 5.0. Thanks for your interest

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