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Rex, GE, ASv6.5 and FE - which order should I start them up?

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Gents,I've recently installed Rex for FS9 and am very pleased with it. I am however a little confused as to what is doing what for my sim as many of these programs have overlapping functions. At the moment first off I'm calling up an airport in the weather section of Rex and it is installing textures based on that weather. Then I fire up Active Sky and then ask Ground Environment to install ground textures based on the weather it is given by Active Sky. Is this right?What about poor old Flight Enviroment? Shall I just uninstall or does it do anything that Rex, GE and Active Sky doesn't?Cheers guys.

Gents,I've recently installed Rex for FS9 and am very pleased with it. I am however a little confused as to what is doing what for my sim as many of these programs have overlapping functions. At the moment first off I'm calling up an airport in the weather section of Rex and it is installing textures based on that weather. Then I fire up Active Sky and then ask Ground Environment to install ground textures based on the weather it is given by Active Sky. Is this right?What about poor old Flight Enviroment? Shall I just uninstall or does it do anything that Rex, GE and Active Sky doesn't?Cheers guys.
First, you may want to read their reviews here at avsim. It is very useful to have background knowledge of a product you are about to buy.In short, IMO, you may not need flight environment since REX has it all except ground textures> However, Ground Environment will do the job to make your ground looks more realistic (you should consider Ultimate Terrain too). Now it depends on the active sky version, older versions will overwrite your REX textures (thou you can choose not to) while ActiveSky evolution is simply a weather engine, no texture file will be extracted to your fs9 folder nor REX textures.REX, GE, ActiveSky (Evolution?) should work well.RegardsColtrane

Edited by Reason

  • Author

Ta for the reply Coltrane. I am reasonably up on what each product does, but more specifically I was after knowing a little more about how they interact with one another. I'll ditch FE in that case and stick with REX, Active Sky v6.5 (I'm old school) and GE for now. I also have UT Europe. Anyone know how I stop Active Sky overwriting the REX textures?

I don't think ASV 6.5 will overwrite textures if you don't launch Active Sky Graphics. (ASG) I think as long as you only use ASV then all it does is function as a weather engine and your REX textures won't be effected...

Edited by kiwiflyer45

You're absolutely correct, Kiwi.

  • Author

Great gents, ta for the replies.

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