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Realistic oscillation in the air

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Guys, as I've flown mostly smaller high fidelity propeller planes recently (on PilotEdge) I wonder how to set up AS2012/FSX/FSUIPC to recreate realistic movement of the plane in the air, that always feels unstable under you seat and the plane undergoes constant oscillations? Those who fly small planes in rw know how it feels under your seat even when you're flying straight. On the one hand I can tweak some buffeting effects in EZDOK, on the other I'm thinking about Wind Turbulence, Wind Shear, Automatic Thermal Generation %, Terrain-based Up and Downdraft settings in FS2012. Current settings feel great for passenger jets but they do not render realistic feel of atmosphere for smaller propeller planes. Your thoughts and suggestions here will be very much appreciated.Thanks,Dirk.

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