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AI aircraft problem on final

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I have noticed that AI aircrafts up to 15-20 nm in front on me on final are being send away in different directions when ever I switch freq over to tower. This happens even if the AI aircraft have landed and already turned of the runway and on to the taxiway.I am using UT2 and have downloaded the latest makerwys.exe.Is there any solution to this problem?Thank you.

RC4 should only speed up aircraft in front of you (on final) and slow up aircraft in back of you when you switch to tower frequency. It should freeze ground AI near the runway to prevent ground encroachment when you are on close final.Make sure your FSUIPC is current from the posted links at the top.FYI: UT2 should be set to spawn ai at the maximum distance so RC can correctly analyze ai patterns when you get to the approach phase to assign the runway ai are using as first priority.makerwys.exe is only active during a scenery database rebuild. Every time you change scenery or update makerwys.exe you should run the RC scenery rebuild process.

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Ok. I have downloaded the current version of FSUIPC and UT2 setting is at max. Although I havent been able to reproduce a situation again where AI aircraft is being send out in strange directions, AI aircraft is still lining up on the runway when I am cleared by tower to land. That is to me indicating that there is stille a problem regarding rc cummuncating with AI.Rc is using both runway 7L and R for landing ai aicraft and 7L for takeoff. The problem arises when I am being vectored to land on runway 7L. Don't no if it has anything do with the problem with ai lining up while I am about to land?

Protection does not start until you are closer to the runway perhaps. If this appears to be a single airport and it is especially an add-on make sure makerwys is current and if not then update and install it and then from within RC run the scenery rebuild again. Make sure in RC options Interact with AI is checked.If you are using RC on a client to an FS host then make sure you follow the network instructions for a scenery rebuild. Scenery data to RC needs to be accurate so RC knows where the ai and your aircraft are located in relation to scenery elements.If you still have a problem that you can recreate follow the pinned topic on creating a log and e-mailing a problem report.

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