February 17, 201214 yr Sorry, could'nt resist some whimsy in the title! Anyway, I have been playing with Xplane10 a lot, and like others noticed what seems a disproportionate hit when clouds are at higher levels.I am sure we all believe it will be worked out eventually, but in my wanderings, I have bumped across some cloud modeling schemes that seem at least as advanced (in appearance at least) while not requiring extreme power from our computers (which is why, by the way, I am certain this can/will all be fixed.)There is also a very nice water demo!! (Puh-lease, fix the water!!!) :biggrin:There is lots to play around with once you start experimenting with the settings in these demos. I think many will find it interesting.Who knows? Since it integrates well with open GL, maybe even the Xplane10 guys will like it!Triton is for Water.Silver lining is for clouds. Enjoy!! (there are actually quite a few things like this out there, scattered amidst the web)http://sundog-soft.com/sds/download/http://sundog-soft.com/sds/ Edited February 17, 201214 yr by HiFlyer' We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
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