April 11, 200422 yr Does anybody know any solution to the stretched textures seen on some steep land in FS?An example of this is Half Dome in Yosemite (with FSGenesis add on mesh)http://forums.avsim.net/user_files/70966.jpg
April 11, 200422 yr Author I fear there is none. This is one reason why MS do not overaccentuate cliffs and sheer hillsides in FS (i.e. accurate contours) as the more accurate the mesh you use, the more the texture tiles have to be stretched over the surface they apply to.That's my story anyway and I'm sticking to it.Mark "Dark Moment" Beaumonthttp://www.swiremariners.com/newlogo.jpg _________________________ Mark "Dark Moment" Beaumont VP Fleet, DC-3 Airways Team Member, MAAM-SIM
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