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FS9 - The Trouble with Trees

Featured Replies

Morn'n Folks,

 

I was wondering if someone could help me out with this problem ?

 

TREES

ScreenHunter_02Apr110744.jpg

 

NO TREES

ScreenHunter_02Apr110742.jpg

 

 

I'm using - UT - FSGenesis - and - GE Pro... This is the approach end of 26 @ KMGJ... I have manually planted areas outside the fence with trees via Instant Scenery in SHOT #1... If you note in SHOT #2 - this is then same area after a subsequent restart of FS9 - the same two areas are now devoid of trees - one area on the left and the other on the right as it they get close to the roads... As soon as I open the respective BGL in Instant Scenery all of my trees show up again - as in SHOT #1... If I close Instant Scenery - the trees remain until I exit MSFS and start it again... Then - the only way to get them to return is to start Instant Scenery once again... As part of my troubleshooting - I did add a new poly of a forest land-class - via SBuilder - to the left of the runway center line... The tree line still stops at the same point and would come no closer to the roads... If I deactivate my scenery entirely - the tree line stops at the same point with the default KMGJ as well... It seems to only affect "trees" as the two houses I placed in the dead zone for testing - remain in place...

 

I had seen mention of default exclusion areas around airports - would anyone know what controls them ? I have other areas of the airport where trees come right up to the defined poly with the base texture for the airport footprint... Is there a way to modify them so I can get the autogen trees closer to my fences ?

 

Honestly - I would just like to manually plant my "default" trees where I need them,,, I had also seen reference to using an old app called "Tree Planter" to use XML trees to get close to the airport... I tried this app and while it did plant trees - they had only two choices of tree sets and didn't appear to support seasonal textures... They were the only leafy green trees in the middle of winter...

 

Is there anyway I can convert my "Autogen" trees to XML - with the included seasonal textures - and - fill these two voids ???

 

Any help - greatly appreciated...

 

Regards,

Scott

imageproxy.png.c7210bb70e999d98cfd3e77d7

  • Author

Just a bit more information...

 

In the picture below I surrounded the entire airport in a forest landclass... The part marked in yellow is devoid of "autogen" trees... The part marked in yellow is also the very same problem area that my Instant Scenery trees vanish from... If I put houses or buildings in the yellow - they work fine - only trees are affected... If I manually plant outside the yellow - Instant Scenery trees work fine - and - the autogen trees come right up to the airport boundary... If I put houses or buildings in the yellow - they work fine - only trees are affected...

 

ScreenHunter_03Apr111928.jpg

 

Regards,

Scott

imageproxy.png.c7210bb70e999d98cfd3e77d7

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