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FSCommander 9.2 and Prepar3D

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Hello,

 

I installed Prepar3D and FSCommander 9.2. FSC 9.2 is announced as compatible with Prepar3D. Nethertheless I have several problems.

 

In the Database Manager, after selecting Prepar3D the flight simulator path, I have no choice regarding the scenery library path. And I am not sure, that during the update it is getting all information about installed airport. The update is very rapid, compared with the previous situation with FSX.

 

Wheen I am making a flight plan, it isn't possible to specify the gate or parking position. Even if Prepar3D is running, FSC seems to have no information about installed airports.

 

And if I save a flight plan, I can do it only in FSX format, but not in P3D format.

 

Has anyone else already experience with FSC under P3D, and is able to help?

 

Kind regards

 

Arndt

Arndt Laube

P3Dv4.5 and P3Dv5

Brunner CLS-E Yoke & Rudder, 2x Logitech Throttle, several GoFlight modules

Intel i7 9700K, 16 GB RAM, Geforce 1080Ti, monitors 3840 x 2160 and 1360 x 768

  • Author

OK, after some testing I have to correct myself partly.

 

If virtual FSX is enabled, the scenery library path is pointing to FSX. If virtual FSX is disabled, the scenery library path is pointing to P3D. But there seems to be no difference in function and no failure.

 

Regarding the window to select gates or parking: The window "Select parking and taxiways" in the command line is working properly. You can use it to specify the gate or parking in the departure airport. Great! But the window "Waypoint / Rwy / Gate" in the flight planner facility is not working, al least in my configuration. With FSX, I was always using this window to specify gate and parking.

 

Kind regards

 

Arndt

 

I now found out, that I also can save flights in P3D format. It seems to be, that you have to disable virtual FSX at least one time in order to enable the P3D format.

 

So: all problems solved!

Arndt Laube

P3Dv4.5 and P3Dv5

Brunner CLS-E Yoke & Rudder, 2x Logitech Throttle, several GoFlight modules

Intel i7 9700K, 16 GB RAM, Geforce 1080Ti, monitors 3840 x 2160 and 1360 x 768

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