July 7, 201213 yr In a real MD-80, the landing speed is around 130 KIAS with the nose pitched up. On my approaches, I have to be flying at 110-115 KIAS to get the nose pitched up like the real airplane. If I go 130 KIAS, I have to have the nose pointed down to keep the correct glideslope. I have tried fixing this in a one way. I decreased and tuned the cruise lift scalar in the .cfg file and that fixed the landing pitch problem. However, now to cruise at a constant altitude, I have to be WAY nose high. Any ideas of other things to change? Is there maybe an update from CLS that fixes this issue?
July 7, 201213 yr I think this problem was reported when it was released. It sounds like it was never fixed. I haven't flown it for a while but I do remember it being an issue. I just gave up and started using the lower speeds. Other than this issue, it is a pretty nice add on for a lighter simulation. MSFS Premium Deluxe Edition; Windows 11 Pro, I9-9900k; Asus Maximus XI Hero; Asus TUF RTX3080TI; 32GB G.Skill Ripjaw DDR4 3600; 2X Samsung 1TB 970EVO; NZXT Kraken X63; Seasonic Prime PX-1000, LG 48" C1 Series OLED, Honeycomb Yoke & TQ, CH Rudder Pedals, Logitech G13 Gamepad
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