May 30, 200422 yr I have used Shez Ansari's excellent KLGA scenery for FS2004 many times. However, for some strange reason the gate parking area ground textures are now "white squares." I apparently either deleted the texture or overwrote it with something else. Could someone please help me fix this? Here is a picture of the problem.Thanks for your help!Airbushttp://forums.avsim.net/user_files/78131.jpg Al Kaupa Digital Storm purchased 8/17/2011; Win7x64: Asus P8P67 Deluxe; Intel i7 2600K@3,9 GHZ; nVidia GTX 560Ti; 8GB DDR3 1600 Corsair Dominator; Power Corsair HX 750W; Samsung 850 EVO 500GB SSD; 300GB WD VelociRaptor; 1TB Seagate.
May 30, 200422 yr Airbus,I had the same problem once. Im not sure what caused it, but Re-installing the scenery Fixed it. Just unzip the textures from Shezs file, and copy them back in to the texture folder you have the scenery in. Hope this helps.Rob
May 30, 200422 yr Author Hi Rob!I just did as you suggested, but it did not work. I think I might delete it from FS2004 entirely and then reinstall all the files and see if that works. Perhaps others might jump in here with another possible idea.Appreciate your help!Airbus Al Kaupa Digital Storm purchased 8/17/2011; Win7x64: Asus P8P67 Deluxe; Intel i7 2600K@3,9 GHZ; nVidia GTX 560Ti; 8GB DDR3 1600 Corsair Dominator; Power Corsair HX 750W; Samsung 850 EVO 500GB SSD; 300GB WD VelociRaptor; 1TB Seagate.
May 30, 200422 yr Author Hi Rob!Got it fixed! Had to delete from FS2004 library and reinstall the WHOLE thing.Thanks!Airbus Al Kaupa Digital Storm purchased 8/17/2011; Win7x64: Asus P8P67 Deluxe; Intel i7 2600K@3,9 GHZ; nVidia GTX 560Ti; 8GB DDR3 1600 Corsair Dominator; Power Corsair HX 750W; Samsung 850 EVO 500GB SSD; 300GB WD VelociRaptor; 1TB Seagate.
Create an account or sign in to comment