November 15, 201213 yr Greetings.Long story short I created a rock formation in Sketchup Sandbox,exported it to Model Converter X to create a Mdl file,a bgl file and a DDS file. I then created a file in Addon Scenery-"Garden of Gods" with subfolders Scenery(containing Mdl and bgl files) and Texture(containing DDS file). I opened FSX,added the file in settings and opened Object Placement Tool.The formation shows up but no texture,just black. I tried converting the DDS to a bitmap with DXTBitmap and got the same results. I notice some of my addon scenery has an XML file and some doesn't.Some addons have a Mdl file and some don't.What am I missing? Thanx in advance. unclegreg
November 16, 201213 yr Well for starters, the mdl file xml file etc do nothing in fsx. fsx only looks at bgl files. If the bgl file calls a texture file fsx will look for that, first a dds format and if not found a bmp format. After installing your scenery, if you open the bgl file (not the mdl) in MCX, does MCX show the correct texture? scott s. .
November 17, 201213 yr Author scott, Thanx for your quick response. I dropped the bgl file into MCX and found it was still "linked" to the jpeg I used for the texture. After pointing the bgl to the DDS everything shows up beautifully.Thank you very much! unclegreg
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