December 21, 201213 yr Hi out there..., great product indeed. I know the latest beta 4726 is still a beta but for me it seems theres a issue that was since the release of the offical patch... the problem is that when is use the checkbox in graphic selections says " PREVENT THIS ITEM FOR BEING USED IN WX INFLUENCED" sometimes (i mean plenty of times') the texture IS USED in wx influenced function. Is this issue only to me or someone out there recognized same issue? best regards. fureball
December 22, 201213 yr Author no one???? pls... its a feature to select this option... but it dosent work correct.... so no one noticed it? cant believe it... thx
December 22, 201213 yr Moderator What Texture(s)? How are you determining that they HAVE been used? RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
December 23, 201213 yr Author hey baron..., especially the water textures... even with set to "prevent this item..." and EVEN manually check inside the influence register ALL numbers to "0" (i mean the time consuming think with variables from 1-10) they are still used... and theres a little anyoing thing with building water colours... when you do so ALL influence settings inside are default set to "0".... what in my opinion and testing from start on means that when you do not double check it the new build water colours are not used at any time since you change the numbers for influence settings... i can easily set it indeed it make sense when you build new colours to adjust this stuff for your choice... but it would be a nice start to set all influence for new OCEAN, INLAND BLUE, INLAND BROWN to the default "5" mark just for the beginning. this is not happen to tropical setting of course there you arent allowed to build new colour schemes...
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