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AI flight plans

Featured Replies

I was wondering if anyone can point me to a tutorial on altering the AI in the UK.Basically I would like to wipe out all the default MS rubbish and slowly add airline schedules like Easy Jet, FlyBe, british airways.I've seen downloads in the library for AI flight plans, but haven't found an explaination on how to install them and get them flying the correct planes and liveries etc.I'm not that much concerned about performance, so can I use things like the PMDG 737 etc for Easy Jet AI flights.There must be a tutorial somewhere.Thanks.Paul

Everything you need is at Project AI (PAI) http://www.projectai.com/1. To get new traffic, go to Project AI http://www.projectai.com/packages/ and download "PAI installer." Install it. Now, on the same web page, click on "Airlines." Download some British airlines. Unzip them to temporary folders. Run "PAI Installer" for each airline that you've downloaded. 2. When you do this, you will have British airlines running around your world. You will also, on top of that, have the fake airlines running as well. If this troubles you, there is a program on the Project AI website that will remove the default airlines.3. To make airlines park at the correct gate, you need to install some AFCAD files. Start with the official PAI AFCAD package http://afcad.projectai.com/packages/pai_of...d_defaults2.zip Download, unzip and install with PAI Installer. This will handle most of the major airports. There are more airports in the Project AI AFCAD section (search under "General"), but the official package will get you started.4. Don't use your big payware Boeing for AI traffic unless you have a Cray. For AI traffic you want simple models that look good from the outside but don't eat up a lot of processing power. PAI will install them for you. If you decide you want to squeeze out some more FPS, you can swap out some of these for planes made by AI Aardvark. But start with the PAI packages -- they're easy to install and they instantly transform your flight sim world.

I don't know about a tutorial, but complete, real airline AI packages are available from Project AI www.projectai.com , consisting of flightplans, aircraft and an installer. You can also download items separately for manual installation.I think the majority of people in here would very strongly advise you NOT to use flyable aircraft like PMDG for AI: get a few of those parked around your favourite airport and your framerates will come to a grinding halt very quickly indeed, unless you have a supercomputer.For a more do-it-yourself approach, general wisdom is that the best AI planes are from Aardvark www.ai-aardvark.com. Flightplans are also available from MRAI www.mostrealisticai.com. I think they also do an installer, but have no experience of that one.Your biggest problem may be deleting the "MS rubbish" especially if you want to keep the GA traffic and just get rid of the bogus airlines.Try this download to split the 2 - default_ai_split.zip. You could just take the GA file from that and start to load your own airline traffic.You will need this ttools202.zip which decompliles the AI database into 3 files: flightplans, aircraft and airports. You can then modify them and recompile the results.Basically the aircraft file is in the form: AC#1234,480,"B737 EasyJet"The flightplan starts: AC#1234.... (blah blah too difficult to explain) so the flightplan knows which aircraft to use for the flightThe "B737 EasyJet" bit has to key in EXACTLY to a statement in the aircraft.cfg file in the directory for the 737 in which you have the EasyJet model.You'll find something like{fltsim=0}title=B737 EasyJetsim=737texture=ezyatc_airline=Easyetcetcwith the "title=" statement keying into the aircraft file.It's a good idea to be systematic. Try to do one airline at a time so as to keep all the aircraft and flightplans in sequence. Not essential, but easier when you want to find things.Also I would use either the IATA or ICAO codes for each airline and aircraft e.g. title=AI U2 732 or title=AI EZY 732 for an EasyJet 737-200 . You can find the codes at www.airlinecodes.co.uk. It's a bit of a pain at first, but once you have a thousand or so aircraft flying about it helps to have a system!Oh, you will also see that the flightplan statements carry the tailfin registration number of the aircraft. That doesn't do anything for IFR airline flights, but if you put something like "U2732" or "EZY732" in for the registration, you can set FS9 to display the ATC details for each plane on screen and that way you can always trace an aircraft if for example it's picking up the wrong or no texture. It sounds pedantic, but helps in the end. Some of the "professional" installers like Project AI may have their own coding systems along these lines. You may need to modify your airports to add more parking places. Project AI has an update to modify many airports at once, but you may need afcad221.zip, which is an excellent airport modification program as wellLastly, you'll need editvoicepack30.zip if you want ATC to be able to say all the names of the airlines you'll be loading. As with the title= statements, the atc_airline= statements have to be exact to work - e.g. easy not easyjet (I think!) and speed bird not speedbird. www.airlinecodes.co.uk gives official callsigns, but sometimes they don't match precisely with the FS9 files.Hope that helps.

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... does have an installer. It only seems to work with their flight plans. The installer works with them in zipped format. You work with one airline at a time, which is good if you want to update later on. You must "associate" each aircraft in the flight plans with one that you have installed in FS9 if you want it to show up. This is a little time consuming, but allows you to substitute a/c for ones that you don't have (e.g. let Boeings fly the Airbus routes if you don't have the airbus a/c), giving you the traffic. Later, if you acquire more AI planes in a particular airline, it's simple and quick to re-compile that airline.One suggestion would be to start with one airline's flight plan, notice which aircraft are needed, the find and install the aircraft. You can let the MRAI installer do the rest (it uses TTools, which is included in the d/l, I think).One more detail on setting this all up: if you want your ai aircraft to appear at gates, you frequently have to add a couple of lines to the aircraft cfg file (atc_parking_codes=XXX , atc_parking_types=GATE). The best site I found for the codes is http://www.flyweb.ch/airlines/airlines_icao.htm . The choices for parking_types= are GATE, RAMP, CARGO. I think there is a 4th one for military... not sure if it's MIL or something else. You can have more than one type- just separate the types by commas only(!, e.g. atc_parking_types=GATE,RAMP) and I think you must use all caps.I just finished completely re-doing my ai traffic. Took me a while, but that's because I went kinda wild once I got started. I ended up with something like 76 airlines, plus several cargo carriers, and I have traffic all over the world now. I also moved the FS9 ai traffic bagel out of the sim because I didn't want to see those fake airlines any longer. FedEx ai flight plans just appeared over the weekend, so I'll be adding them.Good luck, and post back if you have further questions.

  • 1 year later...

Hi, You use the MRAI method with Excel to create install flight plans.I seem to be at a brick wall with saving the Excel file into SDV format.I need to insert the semicolon between columns for the text file so that the Mrai compiler will work.I ain't going to do it manual!!I copy and paste flight schedules to Excel. Any Ideas, Atkin

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