May 6, 201313 yr Can someone tell me why so many AI flightplan files have override ETAs? Some of them are ridiculous. For example, I have just seen one with a calculated flight time of 13h 50m, but the override time is 3 hours earlier! How is this going to work properly? Most of the airline flightplans that I look at in AIFP2 seem to have override ETAs (however slight), and I am curious to know why this is the case. Presumably it is an attempt to get departure times as close as possible to real world schedules, but isn't this asking for trouble? You can't get 100% accuracy with flightsim flightplans, and trying to squeeze tight schedules into a less than perfect system just seems like a good way to mess everything up. Am I missing something here? :huh: Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
May 7, 201313 yr Author On a side note, it is worth checking to make sure that any planes that you have added are actually working. I noted yesterday that I had not seen several different airline/aircraft type combinations, and when I checked the config files, I realised that the "Model=" section in the config file was incorrect. I had assumed that these would always be correct by default, but that does not always appear to be the case. Other problems include "black planes", which usually means that the "Texture=" section does not correspond exactly with the name of the texture folder. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
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