June 10, 201312 yr I've been participating in a thread about FS9 recently which has discussed various Nvidia settings and had a pleasant discovery, thanks to a post someone shared. I've always had a problem in FSX where aircraft did not get anti-aliased unless their textures were mipped. Many designers, such as Carenado, don't use mipped textures so unless I edited them one at a time in DXTBMP, I couldn't enjoy the nice smooth lines of anti aliased aircraft repaints. I shared my Nvidia settings in the FS9 thread and someone posted theirs, although they were unaware of my FS9 issue. I tried their settings out and they looked nice in FS9. Later in the day I flew FSX as I always do and noticed all my aircraft were anti aliased correctly! I've included a screenshot of my AA settings, in case anyone every sees or has this same issue. Regards, John
June 10, 201312 yr Just like Word Not Allowed says in his great tuning guide: http://#####.wordpress.com/fsx-software-and-hardware-guide/ If your GTX 650 can cope with '4x SGSS' (very hard on the system, especially cloudy situations but absolutely no shimmering) then that's fine. With my GTX 570 i take: '2x SGSS' (not as hard on the system and shimmering reduced greatly) for the best framerate. ^_^ With kind regards, Bart S.
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