• Content Count

  • Joined

  • Last visited

Community Reputation

10 Neutral

About Bartbear

  • Rank
  • Birthday 02/16/1955

Profile Information

  • Gender
  • Location
    Belgium (Europe)
  • Interests
    Flight Simulation, Piano playing

Flight Sim Profile

  • Commercial Member
  • Online Flight Organization Membership
  • Virtual Airlines

About Me

  • About Me
    Early days: Microsoft FS2.1 > FS4 > FS5.1 > FS98 > FS2002 > FS2004

    This days: FSX and AeroflyFS

    Testing: MS Flight - Fly! Legcay - Flight Gear - X-Plane 10 Demo
  1. What about 'FSPS FSX FIBER ACCELERATOR'? According to this test 'it works':
  2. I know this should be posted in the "Monitors, Videocards and Drivers" forum so read it here :
  3. Same problem here. Until now i NEVER had a driver issue for the last 7 years, and now the Nvidia 361.43 drivers freeze my Windows 7 computer with Nvidia Geforce 570 videocard completly! Only a hard reset did help, and now after rolling back tot the previous 359.06 drivers everything seems to be ok again. I found also several warnings about this in the Geforce forum :
  4. Read the FSX 'bible' here : #####
  5. For FSX you need a processor that you can overclock to at least 4.3 Ghz
  6. Bartbear

    xFuel - Fuel Planning app for Android

    Great news for me and my Sony Xperia P ! Can't wait to find it in the PlayStore Steve. :Hug:
  7. Bartbear

    I'm an ex X-Plane 10 convert

    I've tried the demo version of XP10 from the beginning. With several new updates some things were getting better, other were worse. Several times: two steps forward, one step back, but it has to be said, updates come at regular intervals. The "blade element theory" that XP10 uses instead of the "lookup tables" that FSX and also a lot of Level D full motion simulators uses, is very nice in theory but the question is: are there enough parameters taken into account in the XP10 implementation of this blade element theory. Some people think not, some even say that it is not possible on a modern PC at this moment to use enough parameters, so extra added "lookup tables" or other modifications should still be necessary. So i think, besides the lack of good ATC, exaggerated turbulence, missing landmarks, seasonal textures and airport buildings, the 2 biggest problems still are in the flight dynamics. In this two threads you can read all about it: 1. the exaggerated roll: http://forum.avsim.n...-aircraft-roll/ 2. the exaggerated "wind vaning" even with modest sidewinds. http://forum.avsim.n...good-after-all/ XP10 has of course great potential, and is slowly getting better, no doubt about that, but i stick to FSX, where i have the feeling of a living, breathing realistic looking world and good balanced flight dynamics. Since the ground behavior of the aircraft has been modified by Johan Dees and the implantation of this into FSUIPC (Peter Dowson) now, an important flaw in FSX (the exaggerated side slipping/skidding at correct landingspeed at dry runways) is now corrected. Let's hope P3D can make FSX better in the future, if not there's aeroflyFS with it's good modern engine, (less stress on the CPU and more on the GPU: so very good framerates and stutterfree) great graphics, and very good flight dynamics. Of course it's still limited in features at this moment, but it can become a real challenger to XP10 in the future and hopefully for P3D to ! AeroflyFs development status see:
  8. Bartbear

    My Experience with Prepar3D

    Look here to:
  9. Bartbear

    Your age?

    I am a 57 year young simmer, but i started 'playing' FS2 somewhere in the eighties on a IBM compatible with a 4.75 Mhz (!) 8088 processor, 360 Kilobyte floppy drives and a 4 colour screen ...... But it had a great framerate: almost 2-3 fps !! :hi:
  10. Johan every time i make a landing i realize how much the realism in FSX ground handling has improved since your patch. I think you deserve a kind of 2012 award for that ! Thanks again and merry Chistmas.
  11. Jetblst, i just saw that you have a AMD Phenom II X4 965 Quad Core at 3.4 Ghz. In that case NickN's tuning is probably the best you can do, since Word Not Allowed's tuning is more for the latest 2 CPU generations. And of course there's also the Bojote's Automatic Tuning Tool: FSX will always have stutters, even with the latest Intel I7 Ivy Bridge processor overclocked to 4.5 Ghz or more and a Nvidia GTX-680 videocard, FSX Word Not Allowed-tuned to perfection, NvidiaInspector with the best settings, small microstutters are reported. Laminar's P3D gives the same framerate but is smoother: look for tests at Word Not Allowed's site. PS: what i said about sliders and settings was also for a more highend PC, so you have to experiment and have your settings lower.
  12. Have you ever tried Word Not Allowed's Tuning Guide ? http://#####...hardware-guide/ About sliders and settings : I take scenery complexity and autogen density: Very Dense Water : High 2x NO Light Bloom or Scenery Shadows ! Road Traffic: 25% or less ! Jets: 30% and GA: 40% Mostly 29-30 frames and very bad weather: 24-29 only minor stutters. Minimum: runway KLAX or KJFK in stormy weather, virtual cockpit of the 737 NG : 16
  13. Many thanks Dudly, this is a nice encouragement for the FSX community !
  14. The link for (latest version: j ) is OK at You'll find everything also at the Peter Dowson support forums here : http://forum.simflig...pdated-modules/