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Taxiway lights

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Hello all,

 

I've been slowly working my way into getting comfortable using WED, however I cannot figure this out. When creating a simple taxiway rectangle between two surfaces like runways or ramps and lighting the edges, I always have lights strung across both ends, not just the edges like I want. What simple step am I overlooking?

 

Thank you,

 

Tom

As you draw a taxiway, WED doesn't know which part is over a runway, at the end of a taxiway, or otherwise shouldn't have lights. It's just a polygon. Taxiway lights (and edge lines!) are controlled by the vertices along the edge of the polygon.

 

Select one of the vertices, then in the lower-right information pane of window, adjust the "Light Properties" field to "None" - that will remove the taxi lights for the segment associated with that vertex. Depending on which direction you've drawn your polygon (clockwise, counterclockwise), you'll need to experiment a touch to see which vertex controls the light/line properties for the edge you wish to change.

  • Author

As you draw a taxiway, WED doesn't know which part is over a runway, at the end of a taxiway, or otherwise shouldn't have lights. It's just a polygon. Taxiway lights (and edge lines!) are controlled by the vertices along the edge of the polygon.

 

Select one of the vertices, then in the lower-right information pane of window, adjust the "Light Properties" field to "None" - that will remove the taxi lights for the segment associated with that vertex. Depending on which direction you've drawn your polygon (clockwise, counterclockwise), you'll need to experiment a touch to see which vertex controls the light/line properties for the edge you wish to change.

Ahhh.... I see. That did it, thank you very much!!!

I figured it was something simple I was overlooking.

 

Tom

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