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Shader 3.0 and DX10

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Hi

 

Just a quick question - Should I have the "ALLOW_SHADER_30=1" line ind the config file for DX10. I read somewhere that wave animation does not work correctly if this line is included. 

 

Thanks in anticipation

 

Kelvin

The initial FSX release included DX9 with Shader Model 2, with the DirectX 9-class GPU's around at that time being the Nvidia GeForce 6600 and 6800 series and the ATI Radeon 9500/9600, 9700/9800, X300/X600 and X800 cards.

 

The line enables the later versions of DX9 to use Shader Model 3, and has no relationship with DX10.

 

DX10 uses SM 4.

 

Microsoft DirectX Graphics & Gaming.

 

 

All the Best!


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  • Author

Thanks for clearing that up Paul

 

Regards

 

Kelvin

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