October 23, 201312 yr Are there any puffer experts among us, here at AVSIM? I need some puffer classes in order to start working on a Puffer-base tweak for prop aircraft in X-Plane 10. The main objective is to place at least one puffer, maybe more, at strategically defined points of the fuselage, wings, fins, in order to simulate the asymmetric slipstream forces acting on those points and causing yaw, and also somehow overriding part of the rolling tendencies, and plausibly requiring the use of rudder to counter prop effects, more than aileron or aileron trim ( specially on aircraft that do not even have aileron trim... ). I know that the XPFR Sbach 300 uses Puffers, but I need to understand the way it works.... Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
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