December 2, 201312 yr Ouch, what I'm seeing is nightmarish regression to 1992 quality, only worse! I looked at the default water, then installed several textures from REX E+, tried REX's DX10 wave animation. Long n short--in a word, heinous! One poor lad reported on the LM forum that his workaround was disabling HDR (and/or tess), but ouch, that's not going to happen here! Help! I think I'm running the nV driver just prior to the current WHQL FWIW. I'm hoping someone has figured this out as I can't believe this was intended by LM. I have tried all in-sim water slider settings. Also, starlight reflects off of ocean water and that is nasty too! Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
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