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Help with popping objects

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I am using P3D2 since day one and I currently have mixed feelings regarding the software. It is smoother than P3D1.4 but it still has, IMHO, a long way to go before it will stand out from the earlier version (FSX ESP).


My particular question has to do with a way to eliminate object popping like small ships or airport vehicles and jet ways (they are even more visible when I fly over payware airports like FSDream Team KLAX, KJFK, KLAS or Flight Bean KSFO).


I tried the [sCENERY]SmallPartRejectRadius=0 tweak with no luck. Any tips or tweaks found regarding this issue?




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