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iamlmc

Help with popping objects

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Hi!

 

I am using P3D2 since day one and I currently have mixed feelings regarding the software. It is smoother than P3D1.4 but it still has, IMHO, a long way to go before it will stand out from the earlier version (FSX ESP).

 

My particular question has to do with a way to eliminate object popping like small ships or airport vehicles and jet ways (they are even more visible when I fly over payware airports like FSDream Team KLAX, KJFK, KLAS or Flight Bean KSFO).

 

I tried the [sCENERY]SmallPartRejectRadius=0 tweak with no luck. Any tips or tweaks found regarding this issue?

 

Regards,

AK


Best regards, Luís

 

SYSTEM (build date july, 2023): Case: Lian Li Lancool III  |  Motherboard: Asus ROG STRIX Z790-E Gaming WIFI  CPU: Intel® Core™ i9-13900K Processor @ 6.0 GHZ  |  RAM: 128 GB Corsair Dominator Platinum RGB @ 4800 MHZ  |  MVMe 1: 4 TB Crucial T700 PCIe Gen 5 MVMe 2: 4TB WD Black SN850X PCIe Gen 4 Cooler: Corsair iCue H150i Elite LCD XT | PSU: Corsair HX1500i | GPU: Asus ROG STRIX Gaming 4090 OC | Microsoft Windows 11 x64 Pro

                                                                                                                                                                                                                                                                                                                                                                                          

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