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z06z33

autogen and ground texture problems

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Here's the issue I have the detail radius set to max but the autogen only appears  In about two mile radius around my plane and the same for non blurry ground textures. I already have p3d using 7 of my 8 cores so that isn't the issue. This issue is also effecting orbx night lighting. This problem wasn't present in 2.0 or 2.1 as both the autogen and fully loaded textures were seen to the horizon in those releases.

What did lockheed change? And how do I reverse it.

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I am not noticing what you are experiencing.  Did you recently upgrade to 2.2? 

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