August 15, 201411 yr Issue also posted over at prepar3d.com's Community Forum, reported by user "Demious" http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=7938.0 Like this user, I'm also seeing another tesselation related problem that's new in P3Dv2.3 Here's a recording I took of the problem (and compressed it) but you can see clearly the lines, squares... flashing over the terrain. Being water and/or land. https://onedrive.live.com/redir?resid=664A970033E02781!9362&authkey=!AFhXmipL8gNpk8w&ithint=video%2cmp4 Situation: ========== - have tessalation enabled - with any slider setting in the tesselation factor - you (well some of us) have the problem. ... - disable tesselation - restart P3D - the problem is not there. Facts: ====== - this was not there in P3Dv2.2 - I've had it with a totally fresh install of P3Dv2.3 without ANY addon - I still have it with FS Global, Vector, EU Landclass installed - I have it in the US and in EU, so not related to a particular scenery - deleted shaders - Nvidia driver 337.88 - EVGA GeForce GTX 670 I've performed a rollback of that nasty NVidia driver 340.52 last week to get rid of the first tessalation related renderings druing P3Dv2.2. Regards, Vital Vanbeginne
August 15, 201411 yr Yep, I have blocky, flashing cloud shadows. I notice flashing in the water reflections as well. Close to the aircraft the clouds look fine. Get a few miles out and they are an ugly flashing mess.
August 15, 201411 yr Author ***UPDATE***It's not tesselation itself, but rather the Bathymetry who's the cause. Disable bathymetry and you'll see these flashes stop immediatelly. Regards, Vital Vanbeginne
August 15, 201411 yr ***UPDATE*** It's not tesselation itself, but rather the Bathymetry who's the cause. Disable bathymetry and you'll see these flashes stop immediatelly. That's good to hear. I normally don't have bathymetry enabled anyway. I guess I forgot to unchecked it after the update.
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