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Now it is "there"


BMagann

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After a clean install of 2.3, I feel like P3D has reached the point where it is superior to FSX, with the exception of heavily urban scenery. What a shame it didn't launch in this condition, but I'm sure we would have found stuff to howl about anyway. 

 

My biggest issue is that I can't get it to smoothly transition across three screens. There is always some overlap, and in turns the horizon is "broken." I have tried all of the resolutions listed in the program. Am I missing something? This was easy in FSX, you just needed the correct resolution. If you know what I might be doing wrong, please let me know!

 - Bill Magann

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After a clean install of 2.3, I feel like P3D has reached the point where it is superior to FSX, with the exception of heavily urban scenery. What a shame it didn't launch in this condition, but I'm sure we would have found stuff to howl about anyway. 

 

My biggest issue is that I can't get it to smoothly transition across three screens. There is always some overlap, and in turns the horizon is "broken." I have tried all of the resolutions listed in the program. Am I missing something? This was easy in FSX, you just needed the correct resolution. If you know what I might be doing wrong, please let me know!

Bill assuming you have Surround with bevel correction set up it should display exactly the same as it would in fsx.

What total resolution are you running.

Your specs say 5800 but that seems a bit low for three 27"s corrected for bevels?

 

gb.

YSSY. Win 10, [email protected], Corsair H115i Cooler, RTX 4070Ti, 32GB G.Skill Trident Z F4-3200, Samsung 960 EVO M.2 256GB, ASUS Maximus VIII Ranger, Corsair HX850i 850W, Thermaltake Core X31 Case, Samsung 4K 65" TV.

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I am using 5904X1080, which is what the Surround panel gives for the value with bevel correction. I have also tried the 5760 setting, but it looks identical, which is one reason I suspect that something odd is happening.

 - Bill Magann

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