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Cliffs in Prepar3D

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Hi guys,


So my Prepar3D is starting to look really really good.  The one thing that still kills the immersion is the way cliffs are rendered just like in FSX.  Does anyone know if there plans in the future to improve the way steep inclines in terrain are modeled so that the texture doesn't look so stretched resulting in a very low res look?  Thanks guys!

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