Everything posted by hawkeye52
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P3D 3.0 Speculation & General Nonsense
I implore anyone wanting to learn more about memory allocation, to go read anywhere else but here. Do your own googling and research on your own. The amount of misinformation in this thread alone is astounding and what is scary many of the incorrect statements are made with more certainty than those who are actually correct. Scary... Please do your own research, or you can even find some basic programming tutorials that explain/demonstrate memory usage and allocation.
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P3D 3.0 Speculation & General Nonsense
Another thread beautifully derailed and off-topic...there's goes my daily checks for the latest in P3D 3.0 rumors/news.
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FreeMesh X (Freeware Worldwide Mesh upgrade) P3D/FSX
I'm pretty crazy about my meshes. I own both FS Global 2010 and FSGenesis (I use FS Global 2010 right now). In any event, don't delete what you're currently using. Just disable the scenery entry and enable the new one and see how you like it, then you can decide to delete fully if you are or aren't happy with the new mesh.
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Quick flight around San Diego (XP10)
What addons are you using? Thanks!
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MyTraffic V6 for P3D inbound
I've used both, and as for someone that flies mainly civil and military MT6 hands down is my go to option since for airliners I don't care much what they do but love the well done GA and Military traffic in MT6. The other thing I like is that MT6 is much better at laying out the aircraft correctly at the airports (cargo in cargo section, ga, airliners, mil, etc...) UT2 just seems to throw them wherever, many times putting airliners on the GA ramp and such. I own Traffic360, MyTraffic6, and Ultimate Traffic 2 and MyTraffic 6 is the one I come back to every time. Oh and I can't stand that for UT2 when entering a menu resets all object injection...very immersion killing. Also now that I have VRS F-18 it has given me a ton of fun test targets with MT6
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OPTIMIZE_PARTS=1
I love how this thread is 90% discussion about Affinity Mask between 2 or 3 people completely derailing the subject of the thread, which is OPTIMIZE_PARTS...there are plenty of other AffinityMask threads, why do the mods let this one get hijacked? I have to spend more time filtering out the AM junk to read actual reports related to OPTIMIZE_PARTS. Awesome job guys.
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2.5 is Out
Thank you so much FSGlobal 2010 was the ONLY install I had with P3D 2.5 since it is always the first thing that gets installed. I asked this before and will ask again, are there detailed notes on what configuration files changed and locations of moved files that exists anywhere or are we in a whack-a-mole situation where we fix issues as they arise? EDIT: Also, has there been any consensus on the use global view variable within P3D? I understand the goal of it but was wondering why it would affect performance either way as long as you're panning around within the cockpit...
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2.5 is Out
Thanks goodness I'm not the only one! I got the same thing. After exiting it wiped my entire scenery.cfg except for a single entry completely ruining the installation. I had to repair the installation to get it back to it's original state, I'm certainly not looking at the scenery library again... Anyone else get this too? It's a pretty huge flaw since for me it destroyed the entire cfg file for no good reason.
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2.5 is Out
Thanks, that is good to know. Do you know if a detailed list exists anywhere that details the file/directory structure changes for 2.5?
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2.5 is Out
Any word on FSGlobal Mesh?
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Extreme amount of registry keys
Yeah I'd really like to hear a developer's opinion on why they use so many thousands of registry entries or from anyone on a possible good design decision to do that. It's really only intended to save off configuration and program option information, primarily at the point of installation. No reason for all that junk.
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What can we do about Flightsim vendors that give industry a bad name?
What I've definitely learned from this and the recent Earth Simulations interview that the really good guys have it pretty hard when it comes to Flight Sim 3rd party development. I bought a large series of your products just before your original site went down and you were extremely responsive and helpful in any request I had. It's unfortunate that someone took your name and tarnished it to what it is now. Personally, I've tried to get into flight simulation 3rd party development and could not see, as an individual, how it could ever be sustainable as a full time job. Your FSGenesis product was always the first thing that got installed after a fresh reinstall but i could not get the new guys to honor my purchases so I had to switch over to FSGlobal Probably like you, developers like myself are not the best businessmen and just love what we do and I've wasted a fair share on my time on deals that were never met on the other end and am now skeptical about doing any development work outside of my career day job. I guess what I'm trying to say is to avoid falling into the trap Justin did, those of you without business savvy that start to see some success in third party development, it might be wise to spend a few extra bucks ahead of time asking a financial planner/expert before making decision on how to sell your product (lifetime memberships, etc...). We might still see Justin running the show. This is just one of those stories that has no winners...I hope word spreads about how the current operators of FSGenesis have treated the original owner and its customers. I implore users to not support practices, this community is too small for that. EDIT: I just checked out your new site (TopoSim) and your commisioning of an airport idea is amazing. So you are saying you will create a relatively good airport for 29.95 to develop it and the user who commisions it gets 5% off of it when it is released? I actually love this idea!
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The next Flight Simulator?
Guys, if you do a little research you will find it is a commercial level image generation solution for an already developed simulation. The purchaser has their developed simulations (environment, flight model, sensors, etc...) and just pipes the configuration and position information to the image generator. In this case, Diamond Visionics. I'm sorry to burst your bubble, but we have used this tool (as well as other commercial level image generators) and this is not a flight simulator and definitely not a tool intended for the consumer level. Unless of course you want to code up your own simulation environment and need an application that will generate the visual environment for you...if that case it might actually be for you As far as I understand it, there are absolutely no plans to have a fully integrated flight simulation along side their image generation products.
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FTX Global 1.30 Released
I would agree my library is slowly getting out of control and I wish there was a product management tool that could manage all my orbx purchases and add/remove as needed...that would be really nice!
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FTX Global 1.30 Released
uhh... they do have full installers for each of their products? Or else how would you first install said product? Sorry it isn't working out for you but I would not be so quick to blame Orbx or thousands of other users would be up in arms when that is simply not the case.
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FTX Global 1.30 Released
Awesome thanks, and thanks J van E as well!
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What can we do about Flightsim vendors that give industry a bad name?
I moved on to Pilots FSGlobal after it switched hands. I asked repeatedly to restore my account and files (as they suggest doing in their FAQ). Which they have never done. I was going to get some of their NextMap stuff but the fact they did not take the time to restore my original account after moving hands told me they didn't want to keep me as a customer. I'm perfectly happy with FSGlobal, just wish I went with them first. On the other hand, the original owner was extremely response and helpful and even gave me a couple free addons for buying so much. It's unfortunate the new owner does not take the same attitude.
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FTX Global 1.30 Released
Well that is unreadable as ever. You take the time to bold and underline stuff, but it does not make it any more readable and it just looks like a mess. In the future, take more time to separate your thoughts into cohesive sentences and paragraphs. I would agree with Novation on this, you are spreading misinformation that is not helpful to the community. I would just like to add, on other forums, there are ways to automatically hide posts from some users. I don't see how to utilize here or I would. On topic, I've flown around all parts of Europe and nothing looks amiss. FTXG does seem to look much better after the 1.3 install but it could all be placebo unless we get some comparison shots. I'm happy as could be no matter
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FTX Global 1.30 Released
Just checked have global and europe LC and everything worked out fine for me. I flew around various locations in europe with no issue. Could it be possible you did not follow the installer directions?
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Prepar3D V2.4 patch will be released Monday 9/29/14
I may be going nuts or just placebo effect but my sim seems to load much faster and less "stuttery" about the same general FPS but more consistent
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Prepar3D V2.4 patch will be released Monday 9/29/14
I had same thing, for me the F-22 didn't load at all, no plane, no cockpit, no fuel, fuel off. I loaded back in the F-22, I had the external model and VC but could only get the starboard engine started. Loaded up the A36 had no issues and went ahead and saved that as the default flight. Haven't had time to go back and see if restarting P3D with a better default condition will make the F-22 behave. I got the same F-35 error as you but the F-35 loaded up just fine. Will report how the F-22 behaves after reloading P3D...other than that everything looks peachy Update: All is fine with the F-22 after reloading P3D with a different default flight
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2.3 -> 2.4 update report
Okay that makes sense thanks for the insight. Just checked the support forum looks like they already have internal testing with 2.4 and should have it out in a couple days! One odd thing, maybe cause I have Dino's latest F-35, I get an "F-35 Initialization Error" on start and I have no aircraft. I went ahead and loaded the A36 saved it off as my default flight. I did notice also that I couldn't start my port engine on the F-22 only the starboard but will try again now that I have a default flight file that has a valid aircraft. Otherwise all my other addons (tons of them) seem to be just fine.
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2.3 -> 2.4 update report
Same response here, followed Rob's guide. What is it with ASN that makes it very version specific?
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Cliffs in Prepar3D
Hi guys, So my Prepar3D is starting to look good...like really really good. The one thing that still kills the immersion is the way cliffs are rendered just like in FSX. Does anyone know if there plans in the future to improve the way steep inclines in terrain are modeled so that the texture doesn't look so stretched resulting in a very low res look? Thanks guys!
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New Nvidia Driver 344.11 Released
Did a clean install of the new drivers, deleted shaders, and no issues at all runs great. Can't really notice any difference between the old version that worked (337) and this one, but glad to be back to current drivers.