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tazz

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About tazz

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    Maine

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    VATSIM
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  1. They've added a sharpening feature to the control panel... all I can say is WOW! my sim has absolutely never looked better!
  2. Video I captured of Nine-O-Nine arriving at Auburn-Lewiston Airport (KLEW) on September 25, 2019.
  3. A very tragic loss. I had the opportunity to get an onboard tour of Nine-O-Nine just a few days before it crashed. I captured this video of Nine-O-Nine's arrival at the Auburn-Lewiston Airport (KLEW) in Auburn, Maine on September 25, 2019.
  4. Run as administrator ... that was the simple cure for me! Thanks!
  5. Every time I try to apply a preset I get a bunch of errors. I've got a fresh 2.62 extracted it to my desktop. I've uninstalled and reinstalled the P3D V4.3 client multiple times, no matter what I do these errors come up and no tweaks are applied. Appreciate any help. Preset C:\Users\-\Desktop\pta_2.62\default.ini loaded Prepar3D 4.3.29 build 25520 detected as target verson Shaders cache directory found at C:\Users\-\AppData\Local\Lockheed Martin\Prepar3D v4\Shaders\ Prepar3D main configuration file found at C:\Users\-\AppData\Roaming\Lockheed Martin\Prepar3D v4\Prepar3D.cfg Shaders integrity OK Applying preset C:\Users\-\Desktop\pta_2.62\default.ini... Applying [Reduce cloud brightness at dawn/dusk/night] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx Applying [Clouds shadows extended size] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx Applying ["No popcorn" modifier] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx ERROR writing destination shader file C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx Applying [Objects lighting] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx ERROR writing destination shader file C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx Applying [Terrain lighting] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx ERROR writing destination shader file C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx Applying [Rayleigh scattering effect] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\FuncLibrary.fxh ERROR writing destination shader file C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\FuncLibrary.fxh ERROR writing destination shader file C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fxh ERROR writing destination shader file C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\PostProcess\HDR.hlsl ERROR writing destination shader file C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\PostProcess\FXAAResolve.hlsl Preset has been applied with errors. See log above Shaders cache cleared
  6. I think I'll stick with my TrackIR for now. Thanks guys!
  7. Does a VR device like for example the Samsung Odyssey provide the same field of view as your naked eye? Is your peripheral vision limited like a computer monitor while in game?
  8. The cruiser and other ships are in the Mission Editor.
  9. Screenshots simply don't adequately capture the realistic rolling waves and pitching ship, so here's a video ...
  10. Yeah, still trying to figure out how to post screens from Google Photos
  11. From DCS WORLD 2.5 ... the best water effects in a sim I've seen so far. https://photos.google.com/photo/AF1QipPMUrqC0_fZaRBERl0C_mUb9gd9aTzWmtN0xhps https://photos.google.com/photo/AF1QipOJlmLvxXrXdEHdXbQx9Uf9x6rY8V95qcXcBmAy https://photos.google.com/photo/AF1QipOWES4X5LpVd9YBC3wFZj_l7WLFpHcLjUkwukYo https://photos.google.com/photo/AF1QipNizg-xI2AxYeGBvQPwXvtj3Rzi8rbFX_y_x_fQ
  12. Wow ... It's amazing to see sim technology moving forward so rapidly and realistic looking. https://sim.unigine.com/
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